that's one thing ... I don't know what to say.
Render paused, you click to save and 3DS Max closes without warning. It happens occasionally using Octane Vieport when you want to save your renders
samsue wrote:One thing I have not realized until recently, is that you are "stuck" with what Octane has "originally", and that this connection through platforms does not make your work any easier.
I wouldn't say "worst" ... but it is the general "problem" of the SDK, it is overcomplicated. in AOV, you have layer on layer, aov imput. you can't understand the structure, is organized in a complicated way. ... This should be included in the Render Frame, with a better realtime visualization of what you are doing. Other engines have similar things in a very simple way, without naming names.
I know this may not help much, but unfortunately I don't have the time to do a review of the AOV, I would have to take screenshots, make a montage in Photoshop with explanations etc...
Sorry if I sound like the kind of person who always says everything is bad, but for me the whole SDK needs to be reorganized, optimized, made simpler.
A lot of good news this year from Otoy, but as I have already said several times, in the proportion that they improved the SDK technically, they got worse in usability.
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