OctaneRender® for 3ds max® v2020.2 - 11.05

Forums: OctaneRender® for 3ds max® v2020.2 - 11.05
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Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Postby paride4331 » Mon Feb 22, 2021 4:46 pm

paride4331 Mon Feb 22, 2021 4:46 pm
ramone163 wrote:Vol. Spotlight -> crash


Hi ramone163,
this issue has already been solved in the next plugin release.
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Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Postby DartFrog » Tue Feb 23, 2021 3:12 pm

DartFrog Tue Feb 23, 2021 3:12 pm
Thanks Paride! Just in case, we've encountered another potential issue. When using AI upscaling, no matter if upscale on completion is checked or unchecked, the beauty pass goes completely blank. I've tested in scenes with both high and low vram usage and it doesn't seem to make a difference.
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Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Postby paride4331 » Tue Feb 23, 2021 4:16 pm

paride4331 Tue Feb 23, 2021 4:16 pm
DartFrog wrote:Thanks Paride! Just in case, we've encountered another potential issue. When using AI upscaling, no matter if upscale on completion is checked or unchecked, the beauty pass goes completely blank. I've tested in scenes with both high and low vram usage and it doesn't seem to make a difference.


Hi DartFrog,
I can't replicate your issue, could you share a file issued?
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Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Postby samsue » Wed Feb 24, 2021 11:53 am

samsue Wed Feb 24, 2021 11:53 am
once you start using Out-of-Core it becomes a real show
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Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Postby paride4331 » Wed Feb 24, 2021 12:32 pm

paride4331 Wed Feb 24, 2021 12:32 pm
samsue wrote:once you start using Out-of-Core it becomes a real show


Hi Samsue,
did you active the out-of-core while the Octane viewport was open or after having the out of memory error message?
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Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Postby samsue » Wed Feb 24, 2021 2:07 pm

samsue Wed Feb 24, 2021 2:07 pm
I noticed that it is something related to the octane viewport, but it was already activated.
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Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Postby paride4331 » Wed Feb 24, 2021 2:40 pm

paride4331 Wed Feb 24, 2021 2:40 pm
samsue wrote:I noticed that it is something related to the octane viewport, but it was already activated.


Hi samsue,
yes, I noticed it too, some issue when the viewport is already activated.
I'm investigating around, in order to replicate the issue.
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Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Postby samsue » Wed Feb 24, 2021 3:39 pm

samsue Wed Feb 24, 2021 3:39 pm
Complementing;
- Out-of-core
- Octane wieport Active
- Change the Enviroment Map using HDRi and Texture Enviroment
- Load Xref
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Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Postby ramone163 » Sat Feb 27, 2021 4:55 pm

ramone163 Sat Feb 27, 2021 4:55 pm
Why animated transform of noise do not update render?
Ver. 10.20 works fine.

Please fix.
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Re: OctaneRender® for 3ds max® v2020.2 - 11.05

Postby paride4331 » Tue Mar 02, 2021 3:27 pm

paride4331 Tue Mar 02, 2021 3:27 pm
ramone163 wrote:Why animated transform of noise do not update render?
Ver. 10.20 works fine.

Please fix.


Hi ramone163,
viewtopic.php?f=81&t=77071
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