OctaneRender® for 3ds max® v2020.1.5 - 10.20

Forums: OctaneRender® for 3ds max® v2020.1.5 - 10.20
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Re: OctaneRender® for 3ds max® v2020.1.5 - 10.20

Postby samsue » Fri Nov 06, 2020 12:35 pm

samsue Fri Nov 06, 2020 12:35 pm
CUDA error 2 on device 1: out of memory
-> failed to allocate device memory
device 1: failed to upload data texture 34 '0:__data31__'
CUDA error 2 on device 1: out of memory
-> failed to allocate device memory
device 1: failed to upload data texture 34 '0:__data31__'
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Re: OctaneRender® for 3ds max® v2020.1.5 - 10.20

Postby HHbomb » Fri Nov 06, 2020 3:12 pm

HHbomb Fri Nov 06, 2020 3:12 pm
Hi,
In "the old time" we can paint map with 3dsmax Viewport Canvas when the mesh have a bitmap node link to filename. Now it is no more the case.
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Re: OctaneRender® for 3ds max® v2020.1.5 - 10.20

Postby paride4331 » Mon Nov 09, 2020 1:49 pm

paride4331 Mon Nov 09, 2020 1:49 pm
HHbomb wrote:Hi,
In "the old time" we can paint map with 3dsmax Viewport Canvas when the mesh have a bitmap node link to filename. Now it is no more the case.


Hi HHbomb,
talking about vertexpaint?
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Re: OctaneRender® for 3ds max® v2020.1.5 - 10.20

Postby HHbomb » Mon Nov 09, 2020 3:49 pm

HHbomb Mon Nov 09, 2020 3:49 pm
Hi, Paride, no I mean Viewport Canvas. 3dsmax don't allow to paint the map with an octane material ( it works with standard material )
Attachments
viewport canvas1.jpg
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Re: OctaneRender® for 3ds max® v2020.1.5 - 10.20

Postby paride4331 » Tue Nov 10, 2020 2:21 pm

paride4331 Tue Nov 10, 2020 2:21 pm
Hi HHbomb,
you're right, I guess it could depends on new material converter on fly, in fact vertex paint has some issue too.
I sent my report to devs.
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Re: OctaneRender® for 3ds max® v2020.1.5 - 10.20

Postby samsue » Tue Nov 24, 2020 3:36 pm

samsue Tue Nov 24, 2020 3:36 pm
convert selected object doesn't work .... others don't work either... just convert all

- Otoy ist planning some changes how Octane for 3ds max ist organize? It's pretty messed up... gamma, these hdir wieport new function... cmas with FOV instead of mm ...
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3dsmax_6UgI8Wbf7C.png
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Re: OctaneRender® for 3ds max® v2020.1.5 - 10.20

Postby paride4331 » Wed Nov 25, 2020 2:21 pm

paride4331 Wed Nov 25, 2020 2:21 pm
samsue wrote:convert selected object doesn't work .... others don't work either... just convert all

- Otoy ist planning some changes how Octane for 3ds max ist organize? It's pretty messed up... gamma, these hdir wieport new function... cmas with FOV instead of mm ...


Hi samsue,
I can't replicate convert issue, It seems to work fine.
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Paride
Attachments

[ Play Quicktime file ] Convert-1.mp4 [ 2.72 MiB | Viewed 279 times ]

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Re: OctaneRender® for 3ds max® v2020.1.5 - 10.20

Postby samsue » Wed Nov 25, 2020 3:31 pm

samsue Wed Nov 25, 2020 3:31 pm
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Re: OctaneRender® for 3ds max® v2020.1.5 - 10.20

Postby justix » Wed Nov 25, 2020 7:07 pm

justix Wed Nov 25, 2020 7:07 pm
I assume 2020 is not compatible with my 1070?
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Re: OctaneRender® for 3ds max® v2020.1.5 - 10.20

Postby paride4331 » Thu Nov 26, 2020 9:18 am

paride4331 Thu Nov 26, 2020 9:18 am
justix wrote:I assume 2020 is not compatible with my 1070?


Hi justix,
yes it is.
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