Re: OctaneRender® for 3ds max® v2020.1.4 - 10.15
Posted: Fri Aug 28, 2020 9:02 am
MartinBoom wrote:Thanks NeonZorglub!
i can live with that!
im having another issue that i had before...but not for a while (maybe related of the lighting im using and a particular material)
in metallic material- mixed with some diffuse material for details. im having some intense fireflies and cant seem to shake them with with caustic blur at .95 and GI clamp at 16 - not fancy of going lower.
Using hotpixel removal doesnt help with these either.
using pathtracing and they lurk there way over the 5000 samples.
the lights that might be causing this (if it isnt a bug) are Black body emission with an IES (i didnt use IES in Black body emissions lights before and now this give me much lesser noise leveles)
Hi MartinBoom,
try to take a look at here:
https://render.otoy.com/forum/viewtopic.php?f=27&t=73990&p=377985&hilit=+bulb#p377985
Regards
paride