MartinBoom wrote:Hi there!
im not being able to ISOLATE a single object to octane viewport to see texture/material etc. in renders a bunch of objetcts not selected/visible in the isolated mode.
tried to make all movevable proxy but it keeps rendering almost everything. any ideas? worked fine in the previous release.
i just figure out if there is something different i need to do to get that workflow back. it's essential!
regards
martin
Hi Martin,
Thanks for reporting this issue.
It seems the hidden state change is not always detected properly when using Isolate..
This should be fixed in the next release.
For current version:
-It works fine when changing Isolate state while rendering with the viewport, but you may need to press 'rebuild scene' when viewport was closed and re-opened.
-When rendering with the normal 3dsmax 'Render', the change is indeed not detected correctly.
There are 2 ways to fix this for current version:
-Set 'Octane scene persistency' to 'Clear all nodes on Render', in Render setup / Support tab.
-Disable 'Use Direct geometry handler', also in Render setup / Support tab.
Those will ensure the scene and all geometry are re-created when rendering, instead of using previously cached data.
Alternatively, you can manually clear the scene / cached data manually before rendering, from the Octane menu, 'Clear Octane Scene'
I hope that helps,
Thanks