OctaneRender® for 3ds max® v2020.1-RC2 - 10.06 TEST

Forums: OctaneRender® for 3ds max® v2020.1-RC2 - 10.06 TEST
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Re: OctaneRender® for 3ds max® v2020.1-RC2 - 10.06 TEST

Postby paride4331 » Wed Apr 15, 2020 10:14 am

paride4331 Wed Apr 15, 2020 10:14 am
coilbook wrote:Hi Paride,
this version splits screen into 4 parts usually visible when default background is behind

rtx enabled creates split lines and different color

And it renders slower when using RTX. That's why when AI Light is on or off with RTX on it also creates different look and brightness



Hi Coilbook,
RC3 will fix many issues with network render too.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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Re: OctaneRender® for 3ds max® v2020.1-RC2 - 10.06 TEST

Postby samsue » Sat Apr 18, 2020 4:08 pm

samsue Sat Apr 18, 2020 4:08 pm
Hi,

Requeset;

- share vram for rtx 2080 ti
- multisubtexture
- update manual (it's a shame the current)

Bugs (or not)

- vertexdisplacement: quickly consumes all available memory, until it freezes the system. (It can be a simple plan)
It is only possible to use it by creating objects with a very dense mesh and using the bump functionality.

- anable displacemente: dont work
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Re: OctaneRender® for 3ds max® v2020.1-RC2 - 10.06 TEST

Postby coilbook » Sun Apr 19, 2020 8:29 pm

coilbook Sun Apr 19, 2020 8:29 pm
paride4331 wrote:
coilbook wrote:Hi Paride,
this version splits screen into 4 parts usually visible when default background is behind

rtx enabled creates split lines and different color

And it renders slower when using RTX. That's why when AI Light is on or off with RTX on it also creates different look and brightness



Hi Coilbook,
RC3 will fix many issues with network render too.
Regards
Paride

Thank you. Strange part that this was done without using slaves. One master that has 4 2080tis and one titan as a display card
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Re: OctaneRender® for 3ds max® v2020.1-RC2 - 10.06 TEST

Postby Rik » Mon Apr 20, 2020 1:21 pm

Rik Mon Apr 20, 2020 1:21 pm
Something up with Octane daylight?
What does this lot from the log mean?

Tried to access pin via an invalid ID P_SUN_INTENSITY (514)
Tried to access null node pin
Can't read float from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFFC6C61EE0)
Tried to access pin via an invalid ID P_SUN_INTENSITY (514)
Tried to access null node pin
Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFFC6C61EE0)
Tried to access pin via an invalid ID P_REFLECTION (145)
Tried to access null node pin
Tried to access pin via an invalid ID P_REFLECTION (145)
Tried to access null node pin
Tried to access pin via an invalid ID P_REFLECTION (145)
Tried to access null node pin
Tried to access pin via an invalid ID P_SUN_INTENSITY (514)
Tried to access null node pin
Can't read float from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFFC6C61EE0)
Tried to access pin via an invalid ID P_SUN_INTENSITY (514)
Tried to access null node pin
Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFFC6C61EE0)
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