HI Ramone163,
I think it doesn't depend on Octane, as you can see in my clip it works, but 3dsMax is very unstable opening your file; 3ds Max freezes and lags, it is unstable using scanline render too.
Regards
Paride
[ Play Quicktime file ] ramone163.mp4 [ 1.1 MiB | Viewed 3364 times ]
paride4331 wrote:HI Ramone163,
I think it doesn't depend on Octane, as you can see in my clip it works, but 3dsMax is very unstable opening your file; 3ds Max freezes and lags, it is unstable using scanline render too.
Regards
Paride
justix wrote:paride4331 wrote:justix wrote:I have problems in using cameras, it seems that now all cameras values look like instancing in the the scene.. anyone? it is really annoying as I have 3 cameras with different FOV .. but any change made on one change change the same value on the other ones ????? + I just ha a GPU failure due to NOT ENOUGH MEMORY FOR DENOISE while having 4 Gigabyte free memory left? ( max 2018 )
Hi justix,
values change when using cameras instaced only.
are you sure they are not?
Regards
Paride
Pretty sure as one has been created frm the Camera menu which usually use the same values of the last modified.. I will double check, as for the GPU fail I understand it's abug which I did not see it cleared in the last RC2 bug list? will the out of core option take care of any Denoise fal due to out of memory?
paride4331 wrote:justix wrote:
Hi justix,
I made a clip, am I doing something wrong?
About Denoise, it use GPU, no out-of-core option; It need, i think, about 500 MB Vram
Regards
Paride
justix wrote:paride4331 wrote:justix wrote:
Hi justix,
I made a clip, am I doing something wrong?
About Denoise, it use GPU, no out-of-core option; It need, i think, about 500 MB Vram
Regards
Paride
Thanks, can't see the clip..is not attached.anyway I'm waiting impatiently about a fix release for the GPU fail on instances.RC2 I believe... I won't go talking about the material editor again..is that controlled by GPU? because the 'competitor one has it and it does handle pretty damn fast while I start hating 3Dsmax for being so laggy.. and my spec is a decent one I believe....
[ Play Quicktime file ] cameras.mp4 [ 29.45 MiB | Viewed 3327 times ]
ramone163 wrote:paride4331 wrote:HI Ramone163,
I think it doesn't depend on Octane, as you can see in my clip it works, but 3dsMax is very unstable opening your file; 3ds Max freezes and lags, it is unstable using scanline render too.
Regards
Paride
Can you move viewport during the render?
paride4331 wrote:justix wrote:
Hi justix,
have you issue using meterial cache and down-scaling in Material user settings?
I'm sorry I forgot to attach the clip, here it is.
Regards
Paride
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