OctaneRender® for 3ds max® v3.08.2 - 5.13 [OBSOLETE]

Forums: OctaneRender® for 3ds max® v3.08.2 - 5.13 [OBSOLETE]
Sub forum for plugin releases
Forum rules
Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.

Re: OctaneRender® for 3ds max® v3.08.2 - 5.13

Postby mbetke » Fri Aug 17, 2018 10:19 am

mbetke Fri Aug 17, 2018 10:19 am
Brightness bug.
In some scenes it looks the same in others not. So it is a bug in my opinion.
Last edited by mbetke on Fri Aug 17, 2018 3:41 pm, edited 1 time in total.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
User avatar
mbetke
Licensed Customer
Licensed Customer
 
Posts: 1284
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany

Re: OctaneRender® for 3ds max® v3.08.2 - 5.13

Postby paride4331 » Fri Aug 17, 2018 10:37 am

paride4331 Fri Aug 17, 2018 10:37 am
Hi mbetke,
could you send me (in pm, without texture) your scene that looks different opening using 5.13?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
User avatar
paride4331
Octane Guru
Octane Guru
 
Posts: 3689
Joined: Fri Sep 18, 2015 7:19 am

Re: OctaneRender® for 3ds max® v3.08.2 - 5.13

Postby mbetke » Fri Aug 17, 2018 10:39 am

mbetke Fri Aug 17, 2018 10:39 am
What format? There are lots of models and xrefs inside.
Or just the plain 3dsmax file?
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
User avatar
mbetke
Licensed Customer
Licensed Customer
 
Posts: 1284
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany

Re: OctaneRender® for 3ds max® v3.08.2 - 5.13

Postby paride4331 » Fri Aug 17, 2018 11:41 am

paride4331 Fri Aug 17, 2018 11:41 am
Hi mbetke,
it would be great if you opened your scene in Octane for 3dsmax version with which you originally made scene, then removed all the geometry, xref etc and save a new file to share. so I can test and compare scene with different Octane for 3dsMax versions.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
User avatar
paride4331
Octane Guru
Octane Guru
 
Posts: 3689
Joined: Fri Sep 18, 2015 7:19 am

Re: OctaneRender® for 3ds max® v3.08.2 - 5.13

Postby mbetke » Fri Aug 17, 2018 3:41 pm

mbetke Fri Aug 17, 2018 3:41 pm
Sent PM.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
User avatar
mbetke
Licensed Customer
Licensed Customer
 
Posts: 1284
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany

Re: OctaneRender® for 3ds max® v3.08.2 - 5.13

Postby paride4331 » Fri Aug 17, 2018 3:51 pm

paride4331 Fri Aug 17, 2018 3:51 pm
Hi mbetke,
I got it.
Octane for 3dsmax plugin version?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
User avatar
paride4331
Octane Guru
Octane Guru
 
Posts: 3689
Joined: Fri Sep 18, 2015 7:19 am

Re: OctaneRender® for 3ds max® v3.08.2 - 5.13

Postby mbetke » Fri Aug 17, 2018 4:02 pm

mbetke Fri Aug 17, 2018 4:02 pm
I don't understand. I Use 3ds Max 2018. With Nvidia 388.71 drivers if it mattes. Use plugin version 5.13 which caused the error.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
User avatar
mbetke
Licensed Customer
Licensed Customer
 
Posts: 1284
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany

Re: OctaneRender® for 3ds max® v3.08.2 - 5.13

Postby neonZorglub » Mon Aug 20, 2018 2:03 am

neonZorglub Mon Aug 20, 2018 2:03 am
mbetke wrote:Here is screenshot for collecting nodes bug


Hi mbetke,
You need to turn on 'Enable scene statistics' in Trouble Shooting tab of user Global settings dialog.

Cheers,
neonZorglub
OctaneRender Team
OctaneRender Team
 
Posts: 899
Joined: Sun Jul 31, 2016 10:08 pm

Re: OctaneRender® for 3ds max® v3.08.2 - 5.13

Postby mbetke » Mon Aug 20, 2018 6:47 am

mbetke Mon Aug 20, 2018 6:47 am
Thanks, Neon!
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
User avatar
mbetke
Licensed Customer
Licensed Customer
 
Posts: 1284
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany

Re: OctaneRender® for 3ds max® v3.08.2 - 5.13

Postby paride4331 » Mon Aug 20, 2018 8:39 am

paride4331 Mon Aug 20, 2018 8:39 am
Hi mbetke,
I tested your scene using 3.06-4.41, 3.07-4.44, 3.08.02-5.13 everything seems to work.
I used my hdri; in your scene there was no camera, so I used your global camera imager setting.
I think your issue could depend on 3dsMAx gamma LUT setting.
what do you think about it?
Regards
Paride
Attachments
br-t.jpg
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
User avatar
paride4331
Octane Guru
Octane Guru
 
Posts: 3689
Joined: Fri Sep 18, 2015 7:19 am
PreviousNext

Return to Releases


Who is online

Users browsing this forum: No registered users and 8 guests

Wed Apr 24, 2024 8:58 pm [ UTC ]