Elvissuperstar007 wrote:mobile proxy is broken
Hi Guys,
fixed in 5.11
Regards
Paride
Elvissuperstar007 wrote:mobile proxy is broken
merid888 wrote:GOOD EVENING, SOMEONE HAVE PROBLEM USING THE FOREST PRO 6.07b ? BECOUSE WHEN I DO CLICK IN THE OPTION TOOLS/ MATERIAL CONVERTER, JUST DON'T HAPPEN NOTHING
ADD VIDEO TO SEE THE ERROR
THANK YOU OCTANERENDER TEAM
merid888 wrote:hi parid, i did that, but the result is the same error, objects looks gray, i beend sent a message to itoosoft team but they say this:
You may, for some reason, routes to Forest Pack resources are not properly mapped in the 3ds Max configuration accessible through Customize - Configure User Paths - External files stored in 3dsmax.ini. This .ini file is found by default in:
C: \ Documents and Settings \ <username> \ Local Settings \ Application Data \ Autodesk \ 3dsmax \ <max version> \ enu \ 3dsmax.ini
In any case, it is not necessary to configure these routes manually. When Forest Pack is loaded, it checks if these routes exist and if not, they can all be added automatically (the add-on displays a warning message).
If you previously checked the Do not show this message again box to disable that pop-up window, you can revert it to its default value by configuring checkTexturePaths = 1 in the forestpack.ini configuration file located by default in:
C: \ Users \ <username> \ AppData \ Local \ Autodesk \ 3dsMax \ <maxversion> \ ENU \ en-US \ plugcfg
If the problem persists, could you send us that scene through WeTransfer to [email protected] to analyze it here?
or say this
Thanks for your scene. The materials (of the type Multi / Sub-Object) currently assigned to the Forest objects do not contain any material (I enclose the capture of the material "_fp_waterlily" from their scene). When you recreate these presets, everything is rebuilt correctly. Unfortunately, it is not possible to trace the root of the problem - in which operation that information has been lost.
It would be advisable to reimport these presets or reassign the material (all materials can be found in the 3d_octane.mat library located by default in C: \ Users \ <User> \ AppData \ Local \ Itoo Software \ Forest Pack Pro \ matlib).
Maybe the problem will no longer appear, but in case of reappearing we would appreciate if you contact us and any comments about its possible cause will be very welcome
is the same result, i load the octane.mat but do not work, all is gray again
can help me octanerender team ? thank you parid
coilbook wrote:I've been getting 2-3 of these everytime I render. Why is it doing it?
Elvissuperstar007 wrote:mobile proxy is broken
neonZorglub wrote:coilbook wrote:I've been getting 2-3 of these everytime I render. Why is it doing it?
Hi Coilbbok,
Could you give more detail ?
-do you use PhoenixFD in this scene?
-do you use other plugin for the objects that are missing ?
-is the next frame rendered ok ?
-if you go to this frame, and render with viewport, does it work ?
It could be related to the broadcast of messages needed before and after each frame, to communicate with other plugins.
You could try the various options in Kernel of Render settings, and in Global settings, tab 'Trouble settings..
Thanks
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