oguzbir wrote:Hello JimStar,
Thank you for the updates. They really mean a lot.
I'd like to ask you about instancing support in ITOO's Railclone Pro, a parametric object creation plugin.
Instancing for Forest Pack Pro is supported by Octane and it works allmost great.
For the Railclone pro there is no instancing support. The problem occurs ex. repeating and deforming object on the path. That make massive use of gpu ram for meshes. Resulting unrenderable scenes.
http://docs.itoosoft.com/display/RAILCL ... patibility
I asked about this in itoo software licenced customers forum.
You can see our conversation below.
They say:
RailClone doesn't include instancing support for Octane. RC objects are rendered as an unique mesh object.
Unfortunately we cannot add instancing support without the collaboration of the Octane developers. Recently we have included in RailClone an interface for rendering engines, and we sent the documentation to the main companies. So, hopefully new engines will be supported in the future, although until now we got no reply from Otoy.(This is the last post, dated 2013)
I asked:
Hello I've been suffering from the instance support with the octane renderer.
As I see that this topic a bit outdated.(Last post was dated 2013) And octane has improved in some ways.. I wonder if any other attempt to make it work with Otoy, octane render ?
I'll be asking for the instance support in the octane licence owners forum. But I wanted to ask you first.
Itoo Admin replied
Hi, i'm afraid nothing has changed since my latest post. Octane doesn't include a SDK for third-party plugins, so the engine is completely closed for us.
Only Otoy can implement the instancing support for RailClone, in a similar way they did with Forest.
So if there is anything you or the team could do. I'd be grateful if you add that compatibility.
+1 Itoo forest pack works perfectly. I think railclone uses same instancing methods