Re: OctaneRender® for 3ds max® v2.22.2 - 1.0 [TEST]
Posted: Wed Apr 15, 2015 7:43 pm
Hi Jimstar,
Are there plans to reveal what would us be expecting for future of the max plugin itself?
Update in passes mechanism and multithreading is really a good start.
I wonder if you had a look at the
OctaneRender Max Plugin Collaborative Wishlist
Simply looking at the first post would suffice. I'm trying to keep it updated when I came across reasonable wishes in the forum.
cheers
Are there plans to reveal what would us be expecting for future of the max plugin itself?
Update in passes mechanism and multithreading is really a good start.
I wonder if you had a look at the
OctaneRender Max Plugin Collaborative Wishlist
Simply looking at the first post would suffice. I'm trying to keep it updated when I came across reasonable wishes in the forum.
cheers