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Re: OctaneRender® for 3ds max® v2.06a (proxy support)

PostPosted: Wed Sep 24, 2014 7:38 pm
by Karba
Could anyone give me a simple scene which cause the crash? or heavy one if you can
[email protected]

Re: OctaneRender® for 3ds max® v2.06a (proxy support)

PostPosted: Thu Sep 25, 2014 7:05 am
by boris
Karba wrote:Could anyone give me a simple scene which cause the crash? or heavy one if you can
[email protected]

done

Re: OctaneRender® for 3ds max® v2.06a (proxy support)

PostPosted: Fri Sep 26, 2014 7:24 pm
by Karba
boris wrote:
Karba wrote:Could anyone give me a simple scene which cause the crash? or heavy one if you can
[email protected]

done


I got your scene, unfortunately it is a different case, but thank you anyway.

Re: What's the fastest rendering machine I can build?

PostPosted: Sat Sep 27, 2014 2:17 pm
by gabrielefx
better sampling method in 2.1
...can't wait to test it...

Re: OctaneRender® for 3ds max® v2.06a (proxy support)

PostPosted: Tue Sep 30, 2014 7:30 pm
by mykola1985
Hi Karba! why do we have to wait so long? :cry: it seems that the 2.1 standalone was released ages ago but we are still waiting fow the max plugin :cry:

Re: OctaneRender® for 3ds max® v2.06a (proxy support)

PostPosted: Tue Sep 30, 2014 8:21 pm
by visionmaster2
2.1 released 5 days ago...not really long long long time agoo :D