neonZorglub wrote:PromotsAdmin wrote:Hallelujah! Thanks for fixing the "animated EXR sequences"
Unfortunately there's a new error now when rendering with deadline (submit max to deadline) when "overwrite default Render Element folder" is checked on.
please see attachd screen shots.
thanks.
Hi PromotsAdmin,
Thank you for reporting this issue.
I am not able to test with Deadline at the moment, but I can see some potential issues, and hopefully some work-around:
When using "Overwrite default Render Element folder", some sub-folders will be used inside the default render folder.
When saving as EXR, Octane saves the files directly to the selected path, instead of letting 3dsMax save it as with usual bitmap format that it handles.
This means that Octane need to create the sub-folders when they do not exist yet.
Those are created only while render is finished, but I see that the 3dsmax script in your screenshot is named .._SanityCheck.ms, so it might be executed before the rendering starts.
This could be the issue, if the script expect to have valid path and filenames at this point..
Another potential reason could be that the Octane plugin is not allowed to create sub-folders on the remote render machine. (security settings, access right, network permission, etc..)
If those missing folders cause the issue, one work around / test could be to create those folder manually if you can, before render.
Or create another scene, that saves all Render elements as png, and run this render first on the render machine.
That would let 3dsMax create those folders, so the second scene won't need to create them...
Having a first scene would allow to set low resolution / small samples per pixel / single frame, to avoid using too much resources.
You may also try to add each render element twice in the Render Element list, making sure the first of each is set to save as jpg..
Another work around could be to disable / remove those steps in the _sanityCheck.ms script.. to see if the render works correctly
I see in
https://www.awsthinkbox.com/tutorial/3d ... tomization and
https://forums.thinkboxsoftware.com/t/p ... s-max/4139that you can edit those script.. You could check / ask in those forums how to do this..
I hope you can try those things, so we can better understand the problem.
That would help to find a better solution in a next release.
Thanks