OctaneRender® for 3ds max® v2020.2.3 - 11.09

Forums: OctaneRender® for 3ds max® v2020.2.3 - 11.09
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Re: OctaneRender® for 3ds max® v2020.2.3 - 11.09

Postby neonZorglub » Thu Apr 22, 2021 2:42 am

neonZorglub Thu Apr 22, 2021 2:42 am
Elvissuperstar007 wrote:BUG
where does this projection come from? uwi map box


That comes from the Nested dielectric settings that is enabled by default, when loading an old scene..
It should be disabled in this case.

Nested_dielectrics_OFF.png
Nested_dielectrics_OFF.png (10.04 KiB) Viewed 2348 times


It will be disabled by default for old scenes, in next release.
Thanks
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Re: OctaneRender® for 3ds max® v2020.2.3 - 11.09

Postby javierluisbravo » Thu Apr 22, 2021 6:44 pm

javierluisbravo Thu Apr 22, 2021 6:44 pm
I post this here too..just in case:

i think it's a bug... with opacity/alpha map.. i am doing feathers mapped into planes..
even if the alpha map is not touching the edges.. this happen the same..

would you check?

regards!
Attachments
error_opacity.jpg
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Re: OctaneRender® for 3ds max® v2020.2.3 - 11.09

Postby paride4331 » Fri Apr 23, 2021 7:41 am

paride4331 Fri Apr 23, 2021 7:41 am
javierluisbravo wrote:I post this here too..just in case:

i think it's a bug... with opacity/alpha map.. i am doing feathers mapped into planes..
even if the alpha map is not touching the edges.. this happen the same..

would you check?

regards!




Hi javierluisbravo,
could you share your issued scene (in pm if you want)?
3dsMax > file > archive.
Regards
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Re: OctaneRender® for 3ds max® v2020.2.3 - 11.09

Postby MartinBoom » Mon May 03, 2021 2:13 pm

MartinBoom Mon May 03, 2021 2:13 pm
Hi There

i've been using this version for almost two weeks and i've noticed a couple of things that have gotten worse.

1 - material editor very slow everytime you select any new material. the hole systems freezes for 10 seconds.
2 - after rendering (with denosining on) in octane Viewport 3ds max usually crashes. it gets the render done but usually it crashes afterwards

are you planing to realease another version soon?

also

3 - the grouping of the maps in material editor is confusing and cumbersome. faster before (maybe this is causing part of the slower matrerial editor?)
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Re: OctaneRender® for 3ds max® v2020.2.3 - 11.09

Postby mbetke » Tue May 04, 2021 6:20 am

mbetke Tue May 04, 2021 6:20 am
2 - after rendering (with denosining on) in octane Viewport 3ds max usually crashes. it gets the render done but usually it crashes afterwards


I also got some Render Fails after completion. I open the error log but it is empty. It doesn't disturb my work but its strange.
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Re: OctaneRender® for 3ds max® v2020.2.3 - 11.09

Postby imanshirani » Thu May 06, 2021 8:25 pm

imanshirani Thu May 06, 2021 8:25 pm
the version doesn't support the Retopology modifier
Attachments

[ Play Quicktime file ] reto.mp4 [ 9.97 MiB | Viewed 2251 times ]

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Re: OctaneRender® for 3ds max® v2020.2.3 - 11.09

Postby efforce » Fri May 07, 2021 6:44 am

efforce Fri May 07, 2021 6:44 am
Why does Forest Pack object rendered BLACK in OctaneRender_VR_for_3ds_Max_2020.2.3_-_11.09?
The material and update and everything regarding Forest was working fine in version OctaneRender_VR_for_3ds_Max_2020.2_-_11.05!

Could you please take a look??
Attachments
Forest Pack Bug.zip
(12.13 MiB) Downloaded 126 times
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Re: OctaneRender® for 3ds max® v2020.2.3 - 11.09

Postby neonZorglub » Mon May 10, 2021 3:18 am

neonZorglub Mon May 10, 2021 3:18 am
efforce wrote:Why does Forest Pack object rendered BLACK in OctaneRender_VR_for_3ds_Max_2020.2.3_-_11.09?
The material and update and everything regarding Forest was working fine in version OctaneRender_VR_for_3ds_Max_2020.2_-_11.05!

Could you please take a look??


Hi efforce,
Thank you for your scene.
11.09 seems to work same as 11.05..
I noted the use of Forest color, that is not well supported..
You might get different results with 'On-the fly Material conversion' on or off, (Octane Preferences, tab 'Material') and when disabled, the 'Use Color for object with no material' might gives more colors than with the conversion, but won't match what you expect for Forest color..

I'm note sure why you get black colors .. you can try Preferences / Preset menu : Reset default settings..
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Re: OctaneRender® for 3ds max® v2020.2.3 - 11.09

Postby neonZorglub » Mon May 10, 2021 4:13 am

neonZorglub Mon May 10, 2021 4:13 am
imanshirani wrote:the version doesn't support the Retopology modifier


Hi imanshirani,

It seems to work.
If the object is not set as Movable proxy, you may need to press the Update render geometry for the change to take effect in the viewport..

Here is a sample with Movable proxy enabled:
retopo04.zip
(1.33 MiB) Downloaded 112 times


I hope that helps,
Thanks
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Re: OctaneRender® for 3ds max® v2020.2.3 - 11.09

Postby imanshirani » Tue May 11, 2021 5:31 pm

imanshirani Tue May 11, 2021 5:31 pm
neonZorglub wrote:
imanshirani wrote:the version doesn't support the Retopology modifier


Hi imanshirani,

It seems to work.
If the object is not set as Movable proxy, you may need to press the Update render geometry for the change to take effect in the viewport..

Here is a sample with Movable proxy enabled:
The attachment retopo04.zip is no longer available


I hope that helps,
Thanks

hi neonZorglub

your file was work but unfortunately does not work for my assets.
thank you
Attachments

[ Play Quicktime file ] retonot.mp4 [ 9.11 MiB | Viewed 2170 times ]

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