coilbook wrote:There is still problem with octane and 3ds max lags it causes.
After having octane viewport opened and messing with textures and mesh on sub level 3ds max slows down a lot. Then 3ds max must be restarted.
Please note: display card is not being used during this at all so it is not display video card. Octane 2 and earlier 3 versions never did this.
2 videos are attached. One is when max is working fine before octane viewport is used and the other one is after messing with textures, sub level mesh during octane viewport. And what octane does to 3ds max speed.
Problem 2:
Very slow opening times of octane viewport when phoenix smoke grid is present about 2-3 min but only using 1 gb of vram
Also octane crashes when in normal map invert button is pressed when viewport is opned. Cuda 700
Hi coilbook,
I have some laggy issue too but not normal map crash, I will sent to developers my test.
Regards
Paride