OctaneRender® for 3ds max® v3.08 - 5.08 [OBSOLETE]

Forums: OctaneRender® for 3ds max® v3.08 - 5.08 [OBSOLETE]
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Re: OctaneRender® for 3ds max® v3.08 - 5.08

Postby acc24ex » Sat May 19, 2018 8:51 pm

acc24ex Sat May 19, 2018 8:51 pm
paride4331 wrote:
acc24ex wrote:PLZ

Solve the renderable bug, it never refreshes until you reload the viewport.. it's an essential part of my workflow, I'm surprised no one reported it yet..


Hi acc24ex,
I do not know what to say, everything seems to work.
Regards
Paride



yes, what you did works, but do the copy of that instance - it will not show it on my system.. until viewport reload
.. instance to instance fine, instance to copy not fine..

.. also do renderabe object on and off ... it will turn on but not off - without viewport restart,.,
.. I think those two are relatable bugs

- also this one old issue (maybe bug) - all of my default lights have a slight blueish tint at 6500 K - isn't that supposed to be pure white?
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Re: OctaneRender® for 3ds max® v3.08 - 5.08

Postby merid888 » Mon May 21, 2018 12:36 am

merid888 Mon May 21, 2018 12:36 am
hi, i have a problem, i can't use the sun becouse i see the light but none shadows, i would like know why happen this
thank you for help me octane render team
add picture i am use the version 3.08-5.08 into 3ds max 2018
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Re: OctaneRender® for 3ds max® v3.08 - 5.08

Postby paride4331 » Mon May 21, 2018 7:23 am

paride4331 Mon May 21, 2018 7:23 am
Hi merid888,
cast shadow are on stage, I can see them. You can not see shadows if there is too much reflective material on the ground, that's right.
Regards
Paride
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Re: OctaneRender® for 3ds max® v3.08 - 5.08

Postby solomon » Mon May 21, 2018 8:52 pm

solomon Mon May 21, 2018 8:52 pm
Looks like Cinema4D already got a Version 4 build... when is Max going to get V4?
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Re: OctaneRender® for 3ds max® v3.08 - 5.08

Postby acc24ex » Tue May 22, 2018 2:16 pm

acc24ex Tue May 22, 2018 2:16 pm
..how do we use the ORC any experiences, how much is it, and requirements, cant find anything quickly regarding 3dsmax workflow

How can I get an estimate for a job?

example: my octanebench is 100, and my project takes 10 hours / around 1 minute per frame, 250 frames - how much is for the 1x speed and 10x speed and 100x speed
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Re: OctaneRender® for 3ds max® v3.08 - 5.08

Postby paride4331 » Wed May 23, 2018 8:01 am

paride4331 Wed May 23, 2018 8:01 am
acc24ex wrote:..how do we use the ORC any experiences, how much is it, and requirements, cant find anything quickly regarding 3dsmax workflow

How can I get an estimate for a job?

example: my octanebench is 100, and my project takes 10 hours / around 1 minute per frame, 250 frames - how much is for the 1x speed and 10x speed and 100x speed


Here https://help.otoy.com/hc/en-us/categories/200317414-OctaneRender-Cloud is a link with further information on using ORC.
eventually you could contact Otoy support or post here:
https://render.otoy.com/forum/viewforum.php?f=100
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Re: OctaneRender® for 3ds max® v3.08 - 5.08

Postby mykola1985 » Thu May 24, 2018 5:01 pm

mykola1985 Thu May 24, 2018 5:01 pm
any news on V4 release? :?
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Re: OctaneRender® for 3ds max® v3.08 - 5.08

Postby coilbook » Thu May 24, 2018 6:10 pm

coilbook Thu May 24, 2018 6:10 pm
Hi Paridie,
I know i asked this question before but I just cannot get fake volume lights to look like in the picture using AO only. The light beams scatter too much for me. Do you know by any chance how to do it? This will be for the undersea look. Thank you
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Re: OctaneRender® for 3ds max® v3.08 - 5.08

Postby paride4331 » Mon May 28, 2018 9:46 am

paride4331 Mon May 28, 2018 9:46 am
coilbook wrote:Hi Paridie,
I know i asked this question before but I just cannot get fake volume lights to look like in the picture using AO only. The light beams scatter too much for me. Do you know by any chance how to do it? This will be for the undersea look. Thank you


I'm not sure to understand what you mean, if you want more sharpness you could reduce size emitter (or sun).
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Re: OctaneRender® for 3ds max® v3.08 - 5.08

Postby SergKlyosov » Mon May 28, 2018 1:54 pm

SergKlyosov Mon May 28, 2018 1:54 pm
Object layer rendering is not working with VDB volumes
Volume just disappears from the render and rendering like transparent part

I've recorded a video which is showing the issue
https://youtu.be/1MhjKLOGWKk
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