Hey,
I already discovered some issues with this version:
1. The render viewport stops in the middle of the rendering (for example 766 from 1000 samples, next try 520 from 1000 samples). It's also impossible to save the so far rendered image. Nothing happens when pushing the button.
When restarting the render viewport afterwards, it loads the geometry but remains black.
2. The screenshot shows how my materials look like in the material editor in the former version (v3.06 TEST 3 - 4.31). It also affects the materials while rendering (see reflection in mirror for example).
Please fix these issues. We can't work with the last stable version, because of the greyscale image bug (we cannot open ANY of our old scenes then without having to recreate dozens of materials). And we cannot work with this version either because the renderer gets stuck.
We're honestly thinking about leaving Octane (so far we're working with 3 licenses) and switching to another renderer. Not only that forest pack and railclone aren't properly supported after YEARS of asking for it (RC instances, FP edge cutting, FP materials), but we now have to be afraid that every version brings another fatal bug. You should really think about your policy.
I am really sorry for having to write this, we do like Octane for it's render quality but at the moment but we’re really stressed by working with Octane. For every project we have to sacrifice at least half a day’s until a day’s work time for fixing Octane problems, installing different versions and so on…