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view port refresh required with texture update

PostPosted: Fri Mar 06, 2020 1:19 am
by protovu
Hi Simon,
At least for me, when updating a texture map for material, the Render Preview pretends to update, but does not. Refreshing the viewport separately is required.
Thanks,
Rick


octane_carrara_2019.1.05.05_ENTERPRISE
win 64
amd ryzen
64 ram
2x RTX 2080Super

Re: view port refresh required with texture update

PostPosted: Fri Mar 06, 2020 6:14 am
by Sighman
Ok, I’ll take a look.

Re: view port refresh required with texture update

PostPosted: Sun Mar 08, 2020 9:33 pm
by Sighman
I need more details. What kind of changes are you making. I can change bitmaps and I see the change right away. What shader properties are you changing? Can you post an example?

Re: view port refresh required with texture update

PostPosted: Sun Mar 08, 2020 10:45 pm
by protovu
Hi Simon,
Please see attached pdf.

It shows the steps to generate what I am referring to.

Re: view port refresh required with texture update

PostPosted: Mon Mar 09, 2020 12:23 am
by Sighman
Ah, yes. Well, the reason is that I did not implement updating an existing bitmap like that. I'll see what I can do.

Re: view port refresh required with texture update

PostPosted: Mon Mar 09, 2020 12:39 am
by protovu
Thank you, Simon.