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view port refresh required with texture update
Posted:
Fri Mar 06, 2020 1:19 am
by protovu
Hi Simon,
At least for me, when updating a texture map for material, the Render Preview pretends to update, but does not. Refreshing the viewport separately is required.
Thanks,
Rick
octane_carrara_2019.1.05.05_ENTERPRISE
win 64
amd ryzen
64 ram
2x RTX 2080Super
Re: view port refresh required with texture update
Posted:
Fri Mar 06, 2020 6:14 am
by Sighman
Ok, I’ll take a look.
Re: view port refresh required with texture update
Posted:
Sun Mar 08, 2020 9:33 pm
by Sighman
I need more details. What kind of changes are you making. I can change bitmaps and I see the change right away. What shader properties are you changing? Can you post an example?
Re: view port refresh required with texture update
Posted:
Sun Mar 08, 2020 10:45 pm
by protovu
Hi Simon,
Please see attached pdf.
It shows the steps to generate what I am referring to.
Re: view port refresh required with texture update
Posted:
Mon Mar 09, 2020 12:23 am
by Sighman
Ah, yes. Well, the reason is that I did not implement updating an existing bitmap like that. I'll see what I can do.
Re: view port refresh required with texture update
Posted:
Mon Mar 09, 2020 12:39 am
by protovu
Thank you, Simon.