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Re: Particles and Scatter node

PostPosted: Tue Dec 20, 2016 4:09 pm
by Sighman
I think I know what the problem is. The parser I am using for the float value is culture aware. So in Germany your decimal separator is a comma, not a period. Unfortunately, this knowledge won't help because I treat a comma or a space as a value separator. I will have to issue a new fix to use an invariant culture parser instead.

Re: Particles and Scatter node

PostPosted: Tue Dec 20, 2016 4:33 pm
by tschwenke
Yes, this make sense :)

Re: Particles and Scatter node

PostPosted: Tue Dec 20, 2016 4:43 pm
by tschwenke
Changed the culture setting to "point" replacing "comma." Now it works as expected :)

Re: Particles and Scatter node

PostPosted: Tue Dec 20, 2016 4:46 pm
by Sighman
Or you could try this:

viewtopic.php?f=79&t=56881

Re: Particles and Scatter node

PostPosted: Tue Dec 20, 2016 5:34 pm
by tschwenke
Great, works like a charm now :)
Will test it thoroughly, but right now, it works great!!!

Re: Particles and Scatter node

PostPosted: Tue Dec 20, 2016 6:31 pm
by tschwenke
Ok, works great. Here are some errors I noticed.

- Animation: When rendering in Animation mode, the image index does not go up. It stays at the same index. So, creating an animation is not possible.
- Time slider: When selecting another object, the image index will not update (go up or down). Only if the particle sphere is selected, the image index will update.
- Shader: When creating a new shader for the particles, Carrara will crash if OR Viewer is open.

Apart from these errors, it works really good :)

Best wishes,
Thomas

Re: Particles and Scatter node

PostPosted: Tue Dec 20, 2016 8:46 pm
by tschwenke
Apart from the small problems above, works really great. Thanks Simon!

Re: Particles and Scatter node

PostPosted: Tue Dec 20, 2016 11:55 pm
by Sighman
Nice! :D

Re: Particles and Scatter node

PostPosted: Wed Dec 21, 2016 8:45 am
by tschwenke
Thx :)

Re: Particles and Scatter node

PostPosted: Wed Dec 21, 2016 11:42 pm
by Sighman
tschwenke wrote:Ok, works great. Here are some errors I noticed.

- Animation: When rendering in Animation mode, the image index does not go up. It stays at the same index. So, creating an animation is not possible.
- Time slider: When selecting another object, the image index will not update (go up or down). Only if the particle sphere is selected, the image index will update.
- Shader: When creating a new shader for the particles, Carrara will crash if OR Viewer is open.

Apart from these errors, it works really good :)

Best wishes,
Thomas

These issues should now be addressed: viewtopic.php?f=79&t=56881