Bug - Octane Node not connecting

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Bug - Octane Node not connecting

Postby noaxyz » Mon May 11, 2020 2:23 am

noaxyz Mon May 11, 2020 2:23 am
]Hey guys,
So I have a very basic setup in my octane node editor (Mg color shader -> colorizer -> diffuse)

As you can see here:
material1.PNG


However I got this material by copying/pasting from a previous file I had created, and the node material works great however here is what happens if I try to make it from scratch.

Video:
https://www.dropbox.com/s/bi8xpwtg4ikev ... M.mov?dl=0


First you see me trying to setup and it doesn't work, then you see me break one that did work but can't put it back together...

Hopefully this is an easy fix :P
Thank you.
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Re: Bug - Octane Node not connecting

Postby bepeg4d » Mon May 11, 2020 10:50 am

bepeg4d Mon May 11, 2020 10:50 am
Please, avoid to use any kind of c4d shader.
Instead of the MoGraph Color shader, that works only in simple Instance mode, set your MoGraph cloners to Render Instance, or Multi Instance, and use the Instance Color node instead:
http://www.aoktar.com/octane/InstanceColor.html

You can also use ther Instance Range node:
http://www.aoktar.com/octane/InstanceRange.html

ciao Beppe
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