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hello, i am working on a cinema 4d scene where i have a baked animation in a cloner with an octane texture applied with a random color node. this cloner has a step effector to offset the animation on a couple of frames. the octane random color node only works with render instances in a cloner. when i check instances in my cloner with the step effector enabled my clones disappear?
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Yes RandomColor texture will work with "render instances". Mograph colors will not work with "render instances". It's due some lack of a special instance_color texture type in Octane Render.
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