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Octane crash with ground plane c4d subdivision applied

PostPosted: Sun Oct 23, 2016 1:56 pm
by jontz71
hey guys,

has anyone been encountering this ?? i've got a 200 square feet ground plane with a displacement material. when i apply the c4d subdivision at default everything crashes with c4d bug report saying 3rd party plugin issue.

any help appreciated,

steve

Re: Octane crash with ground plane c4d subdivision applied

PostPosted: Mon Oct 24, 2016 8:08 am
by bepeg4d
Hi jontz71,
with Octane displacement you shouldn't need to subdivide your mesh :roll:
Are you using c4d shaders instead of Octane own materials?
Can you post some screenshots of your scene and material settings?
ciao beppe