Transparency map with MBB_QUIXEL_PBR
Posted: Mon Aug 22, 2016 4:21 pm
Hi folks.
do you have an idea how i could use a transparency map together with the MBB_QUIXEL_PBR node inside Octane?
i have a plate where i want to punch out the plate holes with a transparency mask:
Best, pascal
do you have an idea how i could use a transparency map together with the MBB_QUIXEL_PBR node inside Octane?
i have a plate where i want to punch out the plate holes with a transparency mask:
Best, pascal