Instance place in Octane render

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Instance place in Octane render

Postby Dmi3ryd » Tue Oct 27, 2015 9:48 am

Dmi3ryd Tue Oct 27, 2015 9:48 am
Hello everyone.

I've large scene with a lot of types trees.
I've trying to plece each tree manually and this is very hard.

Could you help me please with next:
- is it possible to make this process much easer and faster?
- how can I control placement of trees?
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Re: Instance place in Octane render

Postby bepeg4d » Tue Oct 27, 2015 11:18 am

bepeg4d Tue Oct 27, 2015 11:18 am
hi,
best tool for instancing in standalone and not only:
http://scatter.phantomtechnology.nl
ciao beppe
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Re: Instance place in Octane render

Postby Dmi3ryd » Wed Oct 28, 2015 8:22 pm

Dmi3ryd Wed Oct 28, 2015 8:22 pm
Thanks for you help bepeg4d.

Is there any other way within the program?
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Re: Instance place in Octane render

Postby grimm » Wed Oct 28, 2015 10:34 pm

grimm Wed Oct 28, 2015 10:34 pm
You could hand edit a scatter node, but that would not be fun at all. ;) You really need an external program to scatter your objects around the scene. The scatter values are just a table of numbers so you could write your own program? I use Blender's particle system to scatter geometry, it works really well.
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Re: Instance place in Octane render

Postby Dmi3ryd » Thu Oct 29, 2015 9:39 am

Dmi3ryd Thu Oct 29, 2015 9:39 am
grimm thanks for your reply.

Blender? Could you please help me and show how export particles data in to Octane Scatter Node?

May be this can be done in modo? For example export points to special format obj or something else.

As I understand scatter node working with xml format?
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Re: Instance place in Octane render

Postby grimm » Fri Oct 30, 2015 4:27 am

grimm Fri Oct 30, 2015 4:27 am
Dmi3ryd, I can try and help as much as I can. Did you want to use Blender to do this? I have no idea how Modo works so I won't be much help there. Do you have the Modo plugin? The Modo plugin forum would be the best place to get help on Modo. I can help if you wish to use Blender, as even without the Blender plugin you can still build scattered objects with the free exporters.
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Re: Instance place in Octane render

Postby Dmi3ryd » Sun Nov 01, 2015 7:15 am

Dmi3ryd Sun Nov 01, 2015 7:15 am
grimm thank you very much! This will be very nice.
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