Exclude geometry from the octane sun/sky?

Forums: Exclude geometry from the octane sun/sky?
Area for student license holders to post questions and discuss octane.

Exclude geometry from the octane sun/sky?

Postby heartlessphil » Sat Dec 06, 2014 9:17 am

heartlessphil Sat Dec 06, 2014 9:17 am
I haven't found how to exclude my background plane (city landscape) from my octane sun...sun is blocked and won't lit my interior well. Is this feature even in OR 1.20?
Thanks. I guess I could add it in post but I'd prefer to do it all in 3ds max.

Also, any special tricks to enlighten an interior? I just have direct sun coming by 2 big windows with architectural glass (opacity 0.5). I'm rendering with PMC and my maxdepth is set to 8. Still kind of dark im my opinion. Sun is set to around noon, facing windows directly. Should be bright!!!

Very impressed with the the soft shadows, translucency, reflections, octane can produce!!!
heartlessphil
 
Posts: 51
Joined: Thu Oct 30, 2014 9:23 am

Re: Exclude geometry from the octane sun/sky?

Postby FooZe » Mon Dec 08, 2014 2:08 am

FooZe Mon Dec 08, 2014 2:08 am
Try using a specular material for your glass and enabling the "fake shadows" option in the materials settings.

If you have setup an actual background plane as geometry in your scene then you will not be able to make this "see through" to the sun. (Octane can't do this).
A couple of alternatives are to use an HDRI or compositing in the background later by ticking "Alpha Channel" in the kernel settings (and making sure "keep environment" is off).
User avatar
FooZe
OctaneRender Team
OctaneRender Team
 
Posts: 1335
Joined: Tue May 15, 2012 9:00 pm

Re: Exclude geometry from the octane sun/sky?

Postby heartlessphil » Mon Dec 08, 2014 5:02 pm

heartlessphil Mon Dec 08, 2014 5:02 pm
Ok thank you!
heartlessphil
 
Posts: 51
Joined: Thu Oct 30, 2014 9:23 am

Return to General Discussion


Who is online

Users browsing this forum: No registered users and 21 guests

Tue Apr 23, 2024 12:44 pm [ UTC ]