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Professional Help needed for an object 360 lua script

PostPosted: Sun Mar 11, 2018 6:34 am
by jitendra
Hello Otoy LUA experts,

I am looking for your professional help in creating a LUA script which can rotate the object in 360 degree, right within Octane Standalone.

Such script is expected to have a UI, which can help select relevant parameters for 360 degree rotation (for example... Degrees, Start Angle, Duration, Frame-rate, Frames, Samples/sec etc.). An existing example of a really good script with UI is here: https://render.otoy.com/forum/viewtopic.php?f=73&t=41365

Note: I think such functionalities can exactly be like "Octane's native Turntable Animation", however its not about camera rotation, but the object rotation.

Let me know if someone is interested, I am more then happy to pay for the work (PayPal).

Interested people can pm me or post in this thread.

Thank you.
Jitendra

Re: Professional Help needed for an object 360 lua script

PostPosted: Thu Sep 30, 2021 5:07 pm
by hydrazerg7
Hey jitendra,

Were you ever able to find a solution for this?

I'm looking to rotate an image based on a user input up to 360 degrees via LUA script.

Re: Professional Help needed for an object 360 lua script

PostPosted: Sat Oct 02, 2021 9:33 am
by jobigoud
Please try this "Animated float value" node and let us know if it works for your scenario.
It's still a work in progress and I'm still tweaking the way it works for multiple loops and ping pong animation but if you need one 360° it should work.
animated-float.png
animated-float.png (28.45 KiB) Viewed 2941 times


Plug it in the `Angles` field of a 3D rotation, and set the start value to 0, 0, 0 and the end value to 0, 360, 0, for example (see ORBX).

animatedfloat.lua
(9.66 KiB) Downloaded 204 times

animated-float-example.orbx
(521.19 KiB) Downloaded 203 times

Re: Professional Help needed for an object 360 lua script

PostPosted: Tue Oct 05, 2021 3:21 am
by jitendra
Thank you so much.
I will try it out.
Thanks.