Getting the path to a texture image file from material nodes
Posted: Mon May 23, 2016 6:44 pm
All,
I have been unable to figure out how to get the paths to any texture image files used within a material.
I would like to get all image files a material might use, i.e. normal and bump maps as well as diffuse and specular. Could anyone enlighten me.
Many thanks
Mark
I have been unable to figure out how to get the paths to any texture image files used within a material.
I would like to get all image files a material might use, i.e. normal and bump maps as well as diffuse and specular. Could anyone enlighten me.
Many thanks
Mark