Create random textures over instances

(This is an updated version of abstrax' script, it works in Octane 3.00 alpha 10, and Octane 2.25.)
Download here (updated on 23 May)
This script creates a number of random image textures, and allows you to use one of these (at random) on each instance of a mesh. It is possible to vary the input image file, and the image transform for each image texture.
How to use:
Download here (updated on 23 May)
This script creates a number of random image textures, and allows you to use one of these (at random) on each instance of a mesh. It is possible to vary the input image file, and the image transform for each image texture.
How to use:
- The first time you run the script, pick your settings and create a new node graph.
- To update a node graph you created earlier, select the node graph and then run the script.