Create random textures over instances
Posted: Wed May 04, 2016 1:28 am
(This is an updated version of abstrax' script, it works in Octane 3.00 alpha 10, and Octane 2.25.)
Download here (updated on 23 May)
This script creates a number of random image textures, and allows you to use one of these (at random) on each instance of a mesh. It is possible to vary the input image file, and the image transform for each image texture.
How to use:
Download here (updated on 23 May)
This script creates a number of random image textures, and allows you to use one of these (at random) on each instance of a mesh. It is possible to vary the input image file, and the image transform for each image texture.
How to use:
- The first time you run the script, pick your settings and create a new node graph.
- To update a node graph you created earlier, select the node graph and then run the script.