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How do I load a mesh without getting a dialog

PostPosted: Thu May 28, 2015 9:56 am
by Wallan
Hi.

Idea was to load the textures into a materials and then load the mesh and connect it to the materials.

I can however not figure out how to load the mesh without getting the dialog that asks for a texture.

How do I load a mesh so that I can connect its material pins to already created materials.

The meshes I load has in most cases only a default material at the point of loading.
If I just click cancel when I get the dialog to chose texture then I get the mesh just the way I want it.
That is with a material node but no texture loaded.
I want to get the same but without hawing to click cancel in a dialog.

Re: How do I load a mesh without getting a dialog

PostPosted: Tue Jun 23, 2015 1:57 am
by stratified
Wallan wrote:Hi.

Idea was to load the textures into a materials and then load the mesh and connect it to the materials.

I can however not figure out how to load the mesh without getting the dialog that asks for a texture.

How do I load a mesh so that I can connect its material pins to already created materials.

The meshes I load has in most cases only a default material at the point of loading.
If I just click cancel when I get the dialog to chose texture then I get the mesh just the way I want it.
That is with a material node but no texture loaded.
I want to get the same but without hawing to click cancel in a dialog.


You only get that dialog when octane couldn't find a texture. It means that somewhere a path is wrong.

How are you "loading" the textures?

cheers,
Thomas