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texture load / setup

PostPosted: Fri Apr 03, 2015 7:46 am
by voto1979
Hi,

I use the standalone version from octane and I often use texture maps but instead of adding these maps by hand, I wrote this script on what I could find in this forum.
I think the base of the script is from the "animated texture" lua script found in this forum!

My problem is that the values from the script show up in every slot (Normal, Diffuse...).
The script is working just fine but it is room for improvement.

How it works:
I select the diffuse map from the texture set and the script load the rest by its name, _diffuse, _roughness, _specular, _normal ...
and also setup values for the specific map.

Re: texture load / setup

PostPosted: Fri Apr 03, 2015 12:02 pm
by glimpse
That's interesting =)
Thanks for sharing!!!

..just a quick question: what if the script doesn't find,_normal or any other map - it just continues or it fails? ('cos from time to time I use some maps, that in other case I don't touch at all)

Re: texture load / setup

PostPosted: Fri Apr 03, 2015 12:31 pm
by voto1979
It will work also when maps are missing. I include in the download a test-scene with maps.

Re: texture load / setup

PostPosted: Mon Apr 06, 2015 9:47 am
by voto1979
Did anybody know how to hide the values/settings on each texture. I just want a single interface.
Is this possible?