Interactive Capture Frame Buffer

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Interactive Capture Frame Buffer

Postby palhano » Wed Oct 29, 2014 6:13 pm

palhano Wed Oct 29, 2014 6:13 pm
Hello,

Assuming that Octane Standalone is rendering a scene in background.
Is there some way for a lua script to interactively capture the results of the frame buffer and send it to another server?
The idea is to connect to some other software see link below or even to present the result on web page.

http://vimeo.com/36909707
Last edited by palhano on Thu Oct 30, 2014 4:57 pm, edited 1 time in total.
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Re: Interactive Capture Frame Buffer

Postby palhano » Thu Oct 30, 2014 4:55 pm

palhano Thu Oct 30, 2014 4:55 pm
Something similar can be implemented in Python using Arnold Render:

http://www.burnhill.se/smaragden/wordpress/code/arnold-framebuffer-with-pyside-part-1
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Re: Interactive Capture Frame Buffer

Postby stratified » Sat Dec 06, 2014 9:55 pm

stratified Sat Dec 06, 2014 9:55 pm
Sorry for the late reply. You can get intermediate render results by hooking up a render callback to octane.render.start call. There are some examples here on the forum that do just that.

cheers,
Thomas
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