Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby thefishnut » Tue Jun 05, 2018 11:07 am

thefishnut Tue Jun 05, 2018 11:07 am
Hi,
Is it possible to have a texture animation occurring simultaneously with the animated camera using Ready Cam?
I can't seem to find a way to have both occur at once.

Many Thanks,
Chris.
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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby whersmy » Thu Jul 12, 2018 3:11 pm

whersmy Thu Jul 12, 2018 3:11 pm
I still get the paused render bug where it only renders out 1 frame after increasing the s/px, is there a fix for this? I`m on 3.07 using the 1.21V

In the preview it renders out perfectly..
Attachments
paused_render.jpg
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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby whersmy » Sat Jul 14, 2018 7:20 am

whersmy Sat Jul 14, 2018 7:20 am
Does anyone get this working on older versions if Octane? :?:
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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby whersmy » Thu Jul 19, 2018 11:16 am

whersmy Thu Jul 19, 2018 11:16 am
Small bump. Getting this working correctly makes Octane so much more productive in combination with ORC and adaptive sampling.

And really not looking forward reverting back to Keyshot for this..!
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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby whersmy » Tue Jul 31, 2018 3:51 pm

whersmy Tue Jul 31, 2018 3:51 pm
No takers on this? I am sure I am not the only one looking forward on getting this working :!:
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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby roeland » Thu Aug 09, 2018 3:18 am

roeland Thu Aug 09, 2018 3:18 am
Hi,

Do you have any output in the log window?

I think what you have to fix is the end of function Render.callback(rc) in the file render.lua .

Code: Select all
    local h = math.floor(et/3600)
    local m = math.floor((et-h*3600)/60)
    -- add math.floor():
    local s = math.floor(et-h*3600-m*60)

    -- Change the first placeholder to %.1f:
    progress.frame.bar:updateProperties {
        progress=pc, text=string.format("%.1f% - %02d:%02d:%02d",100*pc,h,m,s)
    }
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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby domusbiro » Mon Aug 20, 2018 8:21 am

domusbiro Mon Aug 20, 2018 8:21 am
I'm having an error when pressing alt+a . Anyone had this problem ?
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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby whersmy » Fri Aug 24, 2018 11:28 am

whersmy Fri Aug 24, 2018 11:28 am
roeland wrote:Hi,

Do you have any output in the log window?

I think what you have to fix is the end of function Render.callback(rc) in the file render.lua .

Code: Select all
    local h = math.floor(et/3600)
    local m = math.floor((et-h*3600)/60)
    -- add math.floor():
    local s = math.floor(et-h*3600-m*60)

    -- Change the first placeholder to %.1f:
    progress.frame.bar:updateProperties {
        progress=pc, text=string.format("%.1f% - %02d:%02d:%02d",100*pc,h,m,s)
    }



I updated the file render.lua, but it seems there is no change. It only renders and saves the first frame, and that`s it. No promts as well.
Also it outputs this log after updating the end of function Render.callback(rc) in the file render.lua .:

Code: Select all
Error raised in callback:
C:\Users\Desktop\MK\Orc_bin/render.lua:444: bad argument #7 to 'format' (number has no integer representation)
stack traceback:
   [C]: in function 'string.format'
   C:\Users\Desktop\MK\Orc_bin/render.lua:444: in method 'start'
   ...ers\Desktop\MK\Orc_bin/Tab/animate.lua:438: in function <...ers\Desktop\MK\Orc_bin/Tab/animate.lua:412>
   [C]: in method 'showWindow'
   [string "Ol Ready Cam.lua"]:107: in main chunk
Attachments
orc_test.jpg
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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby domusbiro » Mon Aug 27, 2018 9:43 am

domusbiro Mon Aug 27, 2018 9:43 am
Did you try unchecking the Force sequential numbering?
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Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Postby roeland » Tue Aug 28, 2018 5:52 am

roeland Tue Aug 28, 2018 5:52 am
This is the version I currently have, that should have all the fixes above applied.

Ol Ready Cam.zip
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