Animation Batch rendering?

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Animation Batch rendering?

Postby kavorka » Thu Apr 17, 2014 12:56 pm

kavorka Thu Apr 17, 2014 12:56 pm
So, the 2 scripts I use a lot are the animation and batch render scripts (both awesome!)


Is it possible to have multiple render targets for different parts of an animation and run a script that does a batch animation render process where is goes through each render target and renders the animation under the specified frame numbers?

We are doing a fly though animation of a building and in some parts, we may want to hide walls to let in more light, or turn lights off that are not near the camera to better optimize Octane performance.

But to do this, we may have several different render targets and it would be nice to have a batch animation process to go through them.
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Re: Animation Batch rendering?

Postby MB » Thu Apr 17, 2014 8:46 pm

MB Thu Apr 17, 2014 8:46 pm
Are you using the alembic animation script included with Octane, or one of the several that have been posted on this forum.

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Re: Animation Batch rendering?

Postby kavorka » Thu Apr 17, 2014 10:40 pm

kavorka Thu Apr 17, 2014 10:40 pm
The one that is included in 1.52.
Grimm also made an update to it that makes it save the correct frame number in the file name.
Is there another script on these forums that has more functionality than the one that comes with 1.52?
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Re: Animation Batch rendering?

Postby MB » Thu Apr 17, 2014 10:54 pm

MB Thu Apr 17, 2014 10:54 pm
If you are doing alembic, no.
If you were doing turntable,solar, yes.

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Re: Animation Batch rendering?

Postby blobbybarack » Tue May 13, 2014 10:26 am

blobbybarack Tue May 13, 2014 10:26 am
100 % agree with Kavorka.
Right now it can be a little bit painfull to work with complex animation because of lack of batch rendering.
It would be handy to be able to render multiple rendertarget at once (with support of multiple alembic scene with different lenght).

To Kavorka :
Waiting for something like this, i'm using Team Viewer to monitor my render and launch a new one, etc.
http://www.teamviewer.com/
This is a distant control tool with mobile app who works pretty well one modern smartphone with good data network.

With this tools, this week, i was able to manage my octane render from : my home, the pub, skateboarding and in the subway.
And i'm less in front of my computer now.... :-)
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Re: Animation Batch rendering?

Postby kavorka » Tue May 13, 2014 11:42 am

kavorka Tue May 13, 2014 11:42 am
Ya, thats what i have been using to monitor my animation on 3 computers, dont know what i would do without it.
Never tried it from my phone though, does it work well?
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Re: Animation Batch rendering?

Postby blobbybarack » Tue May 13, 2014 1:31 pm

blobbybarack Tue May 13, 2014 1:31 pm
Surprisingly well.
It's perfect with 4g and wifi.
Excellent with 3g Dual Carrier.
It's good with 3G.
It's pretty hard to do stuffs with only 2g/edge.

I think it's easier to use on large smartphone models....without "big" hd screen it could be a little bit tricky to use i guess.
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