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Rhino plugin for Lua Camera Animation Path script

PostPosted: Thu Apr 10, 2014 2:47 pm
by gmillas
This is a preview of a rhino plugin for the Camera Animation Path Lua script

Take any curve or point and convert it to camera target or camera position

rmotion.png
Property Window
rmotion_1.png
Export dialog


Then export the coordinates and you have a nice file for the Camera Animation Path Lua script
cap.jpg
Camera Animation Path Lua script


Now you have animation !!!! :lol:

Re: Rhino plugin for Lua Camera Animation Path script

PostPosted: Thu Apr 10, 2014 8:52 pm
by stratified
this is awesome work!

cheers,
Thomas

Re: Rhino plugin for Lua Camera Animation Path script

PostPosted: Thu Apr 10, 2014 10:17 pm
by prehabitat
You are a legend! Thanks <donate>

EDIT: which 'Load Animation Path.lua' file is the most recent?
The one in this post, posted at 2.47pm: 27,039 bytes or
The one in the original 'Camera Animation Path' thread http://render.otoy.com/forum/viewtopic.php?f=73&t=39193&p=179344&hilit=Camera+Animation+Path#p179344 posted at 7am: 24,377 bytes??

seems obvious based on time posted, size, and 'CORRECTED' note on this file - but thought it would be worth checking.

Thanks again! :D

Re: Rhino plugin for Lua Camera Animation Path script

PostPosted: Fri Apr 11, 2014 5:23 am
by Tugpsx
Awesome, Now it works.

Re: Rhino plugin for Lua Camera Animation Path script

PostPosted: Fri Apr 11, 2014 7:15 am
by gmillas
Thanks guys
Any sugestion is welcome

I will try to put and camera roll at the rhino plugin
(if i find some spare time)
Keep Animating

Re: Rhino plugin for Lua Camera Animation Path script

PostPosted: Fri Apr 11, 2014 3:51 pm
by gmillas
I am now trying to develop a Rhino v5 with new features
-Roll camera
-Key points with easing
-Smoother divisiong on sharp angles

Fingers crossed