Is it possible to edit the materials from a loaded OBJ file using Lua? Making your own presets to correct most problems when loading a raw OBJ? I would really like to see an example I can work with if this is possible
Examine the OBJ file and change all Diffuse materials to Glossy.
Set the Specular/GreyScale Color to a fixed value.
Set the Roughness/GreyScale Color to a fixed value.
Set the Bump/GreyScale Color Power (if a node is found) to a fixed value.
Set the Index/Float Value to a fixed value.
Would this be possible?