NEW: Octane X - is finally here! [MEGA FAQ THREAD]

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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby northalex78 » Fri Feb 24, 2023 12:04 am

northalex78 Fri Feb 24, 2023 12:04 am
OctaneX version 2022.1 for M1/M2 is now identical to the CUDA version, so there are no more special OctaneX discussions, and it is published directly in the 2022.1 Standalone discussion, or corresponding plugin discussion.


OK thanks! That's good news. If they are identical now, when will network rendering work between M1/M2 and PCs please?
If not any time soon, then why is this, if they are now identical?

As soon as this is possible we can update some machines and workflows.

On another post/forum page here, another user said end of year???? Once XB and RC builds of 2023 get to a stable point. But that's... kind of insane. Another year to get network rendering back?
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby 3dworks » Mon Feb 27, 2023 11:08 am

3dworks Mon Feb 27, 2023 11:08 am
Any news about octane 2023 with headless rendering and CUDA interoperability?
Specs: Apple MacBook Pro M1 max 64GB 2TB, MacOS 12.5 / MacPro 5,1 with NVIDIA GeForce GTX 1080 8G, MacOS 10.13.6 / Mac Pro 5,1 with AMD RX5700 8G, MacOS 12.3.1 / HP Z600 with NVIDIA 3060 RTX 12G, Windows 10 pro + Netstor GPU box, 4 x NVIDIA GTX 980ti 6G.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby pegot » Tue Feb 28, 2023 8:45 pm

pegot Tue Feb 28, 2023 8:45 pm
I do not see the Otoy online Octane materials when I open the OctaneDB. The only tab available is localDB. How do we get access to the online Octane materials with Octane X 2022.1 MacOS?

I am using an M1 Mac Mini with Monterey 12.6.
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby bepeg4d » Wed Mar 01, 2023 7:19 am

bepeg4d Wed Mar 01, 2023 7:19 am
pegot wrote:I do not see the Otoy online Octane materials when I open the OctaneDB. The only tab available is localDB. How do we get access to the online Octane materials with Octane X 2022.1 MacOS?

I am using an M1 Mac Mini with Monterey 12.6.


Hi,
about LiveDB and M1/M2, latest OctaneX versions are distributed as free Prime versions, to speed up the development, so LiveDB is not available.
If you are already in macOS 13 Ventura, you need to wait for the upcoming 2023.1 version.

But since you are still in macOS 12 Monterey, you can install commercial Studio version of Standalone OctaneX-PR14, access to the LiveDB from PR14, save the materials in LocalDB, to be able to load them from LocalDB in Standalone OctaneX 2022.1.

Here is the link to Standalone OctaneX Studio PR14:
https://render.otoy.com/customerdownloa ... o_PR14.zip

ciao,
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby Clyde_He » Sun Mar 05, 2023 9:35 am

Clyde_He Sun Mar 05, 2023 9:35 am
Would love to know when the network render node would be updated for M1 & M2 Mac, as the PR14 version is not working while the standalone and Cinema 4D plugins are all updated to 2022.1 version.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby shtl_1 » Mon Mar 06, 2023 6:35 pm

shtl_1 Mon Mar 06, 2023 6:35 pm
Hello.
Coming to news… But I'm lost :lol: what would you suggest for M1 (ultra, macstudio) users ? Currently using 2022.1-[R2] under Monterey 12.6.3
I do get lot of freeze, like 20 a day, even so it's the most "stable" version with a Mac for now.
Should I switch to Ventura? Is there a version optimised for Ventura, "easier" to develop for you, or is the 2022-1-[R2] the one you would advise ?
Thank you for feedbacks !
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby frankmci » Mon Mar 06, 2023 9:09 pm

frankmci Mon Mar 06, 2023 9:09 pm
northalex78 wrote:OK thanks! That's good news. If they are identical now, when will network rendering work between M1/M2 and PCs please? If not any time soon, then why is this, if they are now identical?


3dworks wrote:Any news about octane 2023 with headless rendering and CUDA interoperability?

The renderer may be identical, but network rendering between platforms is another can of beans. As has been stated elsewhere, the official line appears to be it is planned for Octane 2023. When will that be released? "When it's ready."
https://home.otoy.com/octane2023/
Features now in development during the Octane 2023.1 Beta:
Headless Metal and CUDA network render interoperability
Technical Director - C4D, Maya, AE, - Washington DC
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby glowstickbaystudios » Wed Mar 08, 2023 8:08 pm

glowstickbaystudios Wed Mar 08, 2023 8:08 pm
bepeg4d wrote:@spybreak: thanks for reporting it!
If Real Time option is enabled, AI Denoiser is not performed so it must be disabled, it is also not available in PR14, so comparison with AMD is not fair.

I have removed the 40" result from the chart, and corrected the M1 base result:
63F649B6-515D-4AEC-8D92-812493370631.jpeg


ciao,
Beppe



How is it not fair to include? The Radeon's are also AMD so why isn't that fair? The w6800x Duo's in my Mac Pro render this scene in 5 seconds flat if we scale it.

I know you guys don't allow us to use all 4 GPU's in our Intel Mac Pro 7.1's anymore but it's still a fair comparison because we need to know when the M series chips reach parity

with reality had you guys not gimped our systems. I love My M2 Max MacBook Pro but it simply isn't close to the speed of the Mac Pro with 2 w6800x duo's that you guys refuse to
develop for anymore. And it's very frustrating to watch all that power be wasted.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby bepeg4d » Thu Mar 09, 2023 8:03 am

bepeg4d Thu Mar 09, 2023 8:03 am
shtl_1 wrote:Hello.
Coming to news… But I'm lost :lol: what would you suggest for M1 (ultra, macstudio) users ? Currently using 2022.1-[R2] under Monterey 12.6.3
I do get lot of freeze, like 20 a day, even so it's the most "stable" version with a Mac for now.
Should I switch to Ventura? Is there a version optimised for Ventura, "easier" to develop for you, or is the 2022-1-[R2] the one you would advise ?
Thank you for feedbacks !


Hi,
the latest stable version is 2022.1-R8:
viewtopic.php?f=85&t=80831

Please, also make sure to have not a custom c4d layout with Project Asset Manager in it.
viewtopic.php?f=86&t=81299#p422500

ciao,
Beppe
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby shtl_1 » Thu Mar 09, 2023 10:51 am

shtl_1 Thu Mar 09, 2023 10:51 am
Hi,
the latest stable version is 2022.1-R8:
viewtopic.php?f=85&t=80831

Please, also make sure to have not a custom c4d layout with Project Asset Manager in it.
viewtopic.php?f=86&t=81299#p422500

ciao,
Beppe


R8 is better than R2, thank you Beppe (y)

Will give a try to the Prime (looks like Wraframe haha ok sorry --->)
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