NEW: EmberGenFX public beta begins now!

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Re: NEW: EmberGenFX public beta begins now!

Postby bantamdraper » Fri Jul 17, 2020 7:11 pm

bantamdraper Fri Jul 17, 2020 7:11 pm
Despot wrote:
maciejfrolow wrote:Hi, export as VDB file is not working :( on any of the examples. Setting up a filename results of a crash :roll:


Just tried a few example files exported to VDB and they exported prefectly even with 3X upsampling - attached an example render.

tornado.jpg



Curious as to what your octane settings are, been having a tough time getting it to match
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Re: NEW: EmberGenFX public beta begins now!

Postby dococtane » Fri Jul 17, 2020 7:31 pm

dococtane Fri Jul 17, 2020 7:31 pm
wimvdb wrote:
reyniel wrote:
NemesisCGI wrote:Why is it Otoy just can't get its license system sorted out? Just not working here too.

Same issue on my side!! :|


And same for me - No license.


+1 I have the same problem with the license. Is it probably only for those users that just extended the maintenance for octane 2020? In my account I have an active license until next year under the licenses section but no running subscription in the subscriptions section...
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Re: NEW: EmberGenFX public beta begins now!

Postby bantamdraper » Fri Jul 17, 2020 7:49 pm

bantamdraper Fri Jul 17, 2020 7:49 pm
Despot wrote:
maciejfrolow wrote:Hi, export as VDB file is not working :( on any of the examples. Setting up a filename results of a crash :roll:


Just tried a few example files exported to VDB and they exported prefectly even with 3X upsampling - attached an example render.

tornado.jpg


Haven't had much luck getting it to replicate results in c4d with octane, what are your import settings?
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Re: NEW: EmberGenFX public beta begins now!

Postby motionskill » Fri Jul 17, 2020 7:55 pm

motionskill Fri Jul 17, 2020 7:55 pm
Can't believe that 8 mb program can do such job. Tried on 150 mln voxels and still working. 30 mln particles in real time with forces and explosions. This is epic and has a chance to be a production standard. If you will make good integrations also in plugins - this will be game-changer. It's a lot of work to improve this software, but the start is very promising.
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Re: NEW: EmberGenFX public beta begins now!

Postby WoutTgh » Fri Jul 17, 2020 9:26 pm

WoutTgh Fri Jul 17, 2020 9:26 pm
I had no license issues running EmberGenFX but now the Houdini Octane Plugin is not working anymore.

Message: "An unknown server error has occured.

-- 2020-07-17 21:26:19 UTC --"
Link: <none>
Timestamp: 1595021179
Error Code: 100
HTTP Code: 500
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Re: NEW: EmberGenFX public beta begins now!

Postby Goldorak » Fri Jul 17, 2020 9:40 pm

Goldorak Fri Jul 17, 2020 9:40 pm
If you are on Enterprise maintenance (not sub) with all access, there may be a backend issue we missed at launch. Looking into this ASAP and worst case please file a ticket with [email protected] if it is not resolved shortly
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Re: NEW: EmberGenFX public beta begins now!

Postby WoutTgh » Fri Jul 17, 2020 9:50 pm

WoutTgh Fri Jul 17, 2020 9:50 pm
I have an OctaneRender Studio Subscription, so you know :)
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Re: NEW: EmberGenFX public beta begins now!

Postby iRota » Sat Jul 18, 2020 9:30 am

iRota Sat Jul 18, 2020 9:30 am
Is this only for PC?
Is there no support for Macs with nVidia gpus on High Sierra or previous OS?
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Re: NEW: EmberGenFX public beta begins now!

Postby BCres » Sat Jul 18, 2020 9:54 am

BCres Sat Jul 18, 2020 9:54 am
Despot wrote:
maciejfrolow wrote:Hi, export as VDB file is not working :( on any of the examples. Setting up a filename results of a crash :roll:


Just tried a few example files exported to VDB and they exported prefectly even with 3X upsampling - attached an example render.

tornado.jpg


First question. How do you start the export to VDB process? I click on the "Export" button but am not given a file selector box. Nothing happens. It's like the button is non-functional.

Second. Is it normal for the GPU to be at 99% even when the program is sitting idle? (2080ti)

Thanks in advance.
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Re: NEW: EmberGenFX public beta begins now!

Postby crackfox » Sat Jul 18, 2020 12:47 pm

crackfox Sat Jul 18, 2020 12:47 pm
this is really a baller move from otoy.
thank you very, very much.

if this is to be included in the enterprise, along with sculptron, it would really make staying on the subscription a no brainer.

question:

it seems that orbx cant be exported from ember natively. will this be added in the future?
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