Re: OctaneRender™ 2019 for Blender® 2.8 - new free tier!
Posted: Fri Oct 25, 2019 6:40 pm
I think you can't use preview and final render at same time. It's not a bug.
Community Forums for OTOY Customers
https://render.otoy.com/forum/
Braca wrote:I'm new to blender, moving from Maya, anyone knows how to solve this issue?
Braca wrote:HEy J.C I thought it is obvious from the image attached. The problem is that the Boolean output with the noise displaced sphere gives out a clean cut like there is no displace node there. But in Live view it is working perfectly.
Mille wrote:Today i almost became crazy to try to make the denoiser work.
Then i discovered that if you use the denoiser beauty pass as preview, it doesnt work in regular render.
So if i want render i need to change the preview to combined pass and switch the viewport view to solid or wireframe... then i can press f12.
Is there any workaround to have the denoised preview and the denoised render? And maybe to change viewport mode automatically when i press f12?
by the way i'm a beginner, but octane looks really good.