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Octane AI denoiser - initial tests, results and next steps

PostPosted: Fri Jun 02, 2017 8:41 am
by Goldorak
Details below, you can read the post without a facebook account:

https://www.facebook.com/groups/OctaneR ... 102819403/

Re: Octane AI denoiser - initial tests, results and next steps

PostPosted: Fri Jun 02, 2017 10:36 am
by Zay
Holy crap! This look awesome!

Re: Octane AI denoiser - initial tests, results and next steps

PostPosted: Sat Jun 10, 2017 11:23 pm
by Roboto
FFFFFFFFFFFFFFFFF&CKKKKKKKKKKKKK!!!

Awesome Goldorak!! AWESOME!!!

Re: Octane AI denoiser - initial tests, results and next steps

PostPosted: Sun Jun 11, 2017 9:38 am
by andrey.krivulya
Woooooooooooooooooooooooooow! Awesome result!

Re: Octane AI denoiser - initial tests, results and next steps

PostPosted: Sun Jun 11, 2017 10:16 am
by Lewis
Interesting, so that is going to be part/feature of Octane 3.07 ?

Re: Octane AI denoiser - initial tests, results and next steps

PostPosted: Tue Jul 04, 2017 2:44 am
by coilbook
so i i would bake it to 1000 samples and still have a little noise to denoise it would be way sharper than denoising at 10 samples?

Re: Octane AI denoiser - initial tests, results and next steps

PostPosted: Tue Jul 04, 2017 6:34 am
by Goldorak
We'll have to train it on 1k vs 10. Basically each training dataset gives you a different denoiser. In out case we started with real time and will then work on offline. That being said, a properly trained denosier can be scary good at very low spp, which is why we want to get that done first.

Re: Octane AI denoiser - initial tests, results and next steps

PostPosted: Tue Jul 04, 2017 2:52 pm
by coilbook
Goldorak wrote:We'll have to train it on 1k vs 10. Basically each training dataset gives you a different denoiser. In out case we started with real time and will then work on offline. That being said, a properly trained denosier can be scary good at very low spp, which is why we want to get that done first.



thanks Do you train it or it will train itself while i render? Animation will change frame to frame hopefully denoiser can handle changes like this

Re: Octane AI denoiser - initial tests, results and next steps

PostPosted: Wed Jul 05, 2017 6:08 am
by mbetke
Will it be available for all customers with a license or only for Octane cloud?

Re: Octane AI denoiser - initial tests, results and next steps

PostPosted: Wed Jul 19, 2017 10:49 am
by 3dworks
can't wait for its release, hopefully it can be integrated well into plugins? will it work with networked GPU's?