NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request

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Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request

Postby rfox » Tue Jun 10, 2014 4:20 am

rfox Tue Jun 10, 2014 4:20 am
Couldn't be happy now... :lol:
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Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request

Postby barant » Tue Jun 10, 2014 4:22 am

barant Tue Jun 10, 2014 4:22 am
I purchased the FUll 2.0 as well as cinema plugin today and it did not come with a 2.0 cinema 4d plugin. I will get the updated cinema plugin at no additional cost when it's released, correct?
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Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request

Postby FooZe » Tue Jun 10, 2014 4:25 am

FooZe Tue Jun 10, 2014 4:25 am
barant wrote:I purchased the FUll 2.0 as well as cinema plugin today and it did not come with a 2.0 cinema 4d plugin. I will get the updated cinema plugin at no additional cost when it's released, correct?


Correct, I have double checked that your account has a free plugin voucher attached to it. When C4D 2.0 is released, go to the upgrade page, tick your C4D license, the voucher will be automatically used and you will not be charged.

Thanks
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Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request

Postby emihich » Tue Jun 10, 2014 4:46 am

emihich Tue Jun 10, 2014 4:46 am
Can't thank enough.
When After Effects plugin releases and the other app plugins, every user will have access to Dream pipeline for render and Composition.
Congratulations !
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Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request

Postby beat578 » Tue Jun 10, 2014 5:06 am

beat578 Tue Jun 10, 2014 5:06 am
Looks cool but the upgrade button is inactive on my browser.... I don't want to loose the free plug-in updates so how can I upgrade and how do I collect the vouchers? Thanks for your help it looks amazing the new version...
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Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request

Postby FooZe » Tue Jun 10, 2014 5:08 am

FooZe Tue Jun 10, 2014 5:08 am
beat578 wrote:Looks cool but the upgrade button is inactive on my browser.... I don't want to loose the free plug-in updates so how can I upgrade and how do I collect the vouchers? Thanks for your help it looks amazing the new version...


You can get to the upgrade page here. You will need to login with your customer account.
Does that work?
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Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request

Postby vis4arch » Tue Jun 10, 2014 6:05 am

vis4arch Tue Jun 10, 2014 6:05 am
Great News, thank you guys!

Question:

What is the pricing model for a network render node, is there a difference at all from the standalone version?
Or i have to buy another standalone license?

Or 2 or 3 RenderNode license is included with the standalone app ( Some render engines have it like that)

Now i am just waiting for a mac osx version of the blender plugin - i hope it will be right away the v2.0 ;)
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Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request

Postby yhloon » Tue Jun 10, 2014 6:15 am

yhloon Tue Jun 10, 2014 6:15 am
Available now with free plugin upgrades for a limited time


I'm wondering for how long the "limited time" will last, I'm waiting for a payment loading in to my paypal, but it will takes around 2 weeks, hopefully I can join the hype on time.
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Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request

Postby PavilionVL » Tue Jun 10, 2014 6:34 am

PavilionVL Tue Jun 10, 2014 6:34 am
And If I have standalone and for C4D, but I use only octane for C4D. Question: Can I use standalone Octane on other computer?
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Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request

Postby geo_n » Tue Jun 10, 2014 6:39 am

geo_n Tue Jun 10, 2014 6:39 am
edited edited
Last edited by geo_n on Tue Jun 10, 2014 7:15 am, edited 1 time in total.
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