NEW: OTOY previews OctaneRender™ version 2.0, further advancing the science of CG rendering

Forums: NEW: OTOY previews OctaneRender™ version 2.0, further advancing the science of CG rendering
Read about News and Updates regarding Octane Render in this forum.
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.

Re: NEW: OTOY previews OctaneRender™ version 2.0, further advancing thescience of CG rendering

Postby r-username » Fri Mar 28, 2014 4:18 am

r-username Fri Mar 28, 2014 4:18 am
Goldorak wrote:Below are a few details that we can share from the GTC presentation, as we wait for NVIDIA to put up the slides/video:

- The 1.x->2.x upgrade for standalone will be 99€ when 2.0 is released
- The above price also includes updating a previously purchased OTOY 1st party plug-in (Maya, Max, Blender...) from 1.x->2.0 as well
- 3rd party devs may set their own price for upgrading plug-ins from 1.x->2.x.

Can users purchase the upgrade in advance to be beta testers for the 2.0 release?
i7 960 - W7x64 - 12 GB - 2x GTX 780ti
http://www.startsimple.com/ - http://www.gigavr.com/
r-username
Licensed Customer
Licensed Customer
 
Posts: 217
Joined: Thu Nov 24, 2011 3:39 pm

Re: NEW: OTOY previews OctaneRender™

Postby kostache » Fri Mar 28, 2014 6:25 am

kostache Fri Mar 28, 2014 6:25 am
2.0 looks cool, especially edge shader and MB, but what's about dynamic booleans support? It's only a thing, that stop me to make an animation renders in Octane. Pleeease!!!
kostache
Licensed Customer
Licensed Customer
 
Posts: 63
Joined: Sun Mar 17, 2013 12:47 pm

Re:

Postby 00Ghz » Fri Mar 28, 2014 6:34 am

00Ghz Fri Mar 28, 2014 6:34 am
voon wrote:Hm, 99 US$ for 2.0 and plugin upgrade is ok... Hobbyist acceptable price so we can join the merry 2.0 band, too.



I've been hard on the devs lately but I must admit to get 2.0 + 1 plugin update for 99 euros does make up for many of their mistakes ;) Just hope C4D is included
HDRI Editor for Blender : Your own HDRI Studio at an affordable price.

https://gum.co/HDRIEditor
User avatar
00Ghz
Licensed Customer
Licensed Customer
 
Posts: 204
Joined: Fri Sep 13, 2013 6:54 am
Location: Denmark

Postby voon » Fri Mar 28, 2014 6:35 am

voon Fri Mar 28, 2014 6:35 am
I can also live with 99 euros for both
voon
Licensed Customer
Licensed Customer
 
Posts: 527
Joined: Tue Dec 17, 2013 6:37 pm

Re: NEW: OTOY previews OctaneRender™ version 2.0, further advancing thescience of CG rendering

Postby geo_n » Fri Mar 28, 2014 8:05 am

geo_n Fri Mar 28, 2014 8:05 am
99 euro is only for blender, maya max right? Other plugins are paid?
geo_n
Licensed Customer
Licensed Customer
 
Posts: 350
Joined: Tue Feb 02, 2010 5:47 am

Re: NEW: OTOY previews OctaneRender™ version 2.0, further advancing thescience of CG rendering

Postby 00Ghz » Fri Mar 28, 2014 8:26 am

00Ghz Fri Mar 28, 2014 8:26 am
geo_n wrote:99 euro is only for blender, maya max right? Other plugins are paid?


Guess that's what we need to find out ;)
HDRI Editor for Blender : Your own HDRI Studio at an affordable price.

https://gum.co/HDRIEditor
User avatar
00Ghz
Licensed Customer
Licensed Customer
 
Posts: 204
Joined: Fri Sep 13, 2013 6:54 am
Location: Denmark

Re: NEW: OTOY previews OctaneRender™ version 2.0, further advancing thescience of CG rendering

Postby emendix » Fri Mar 28, 2014 10:37 am

emendix Fri Mar 28, 2014 10:37 am
Is Poser 1st or 3rd party?
emendix
Licensed Customer
Licensed Customer
 
Posts: 13
Joined: Thu Mar 13, 2014 7:20 am

Re: NEW: OTOY previews OctaneRender™ version 2.0, further advancing thescience of CG rendering

Postby geo_n » Fri Mar 28, 2014 11:11 am

geo_n Fri Mar 28, 2014 11:11 am
00Ghz wrote:
geo_n wrote:99 euro is only for blender, maya max right? Other plugins are paid?


Guess that's what we need to find out ;)


I don't mind paying for the plugin if they atleast include network render capability to 3 render nodes per octane set.
If they say to pay for octane stand alone, octane plugin then each render node needs each set then I'll just go back to unlimited rendernodes on lw and modo.
geo_n
Licensed Customer
Licensed Customer
 
Posts: 350
Joined: Tue Feb 02, 2010 5:47 am

Re: NEW: OTOY previews OctaneRender™ version 2.0, further advancing thescience of CG rendering

Postby dionysiusmarquis » Fri Mar 28, 2014 11:29 am

dionysiusmarquis Fri Mar 28, 2014 11:29 am
emendix wrote:Is Poser 1st or 3rd party?


http://render.otoy.com/shop/
I think everything with a student license option is 1st party?
User avatar
dionysiusmarquis
Licensed Customer
Licensed Customer
 
Posts: 159
Joined: Mon Nov 04, 2013 9:29 pm

Re: NEW: OTOY previews OctaneRender™ version 2.0, further advancing thescience of CG rendering

Postby lucioing » Fri Mar 28, 2014 11:43 am

lucioing Fri Mar 28, 2014 11:43 am
Hi!
What users want is a feedback to the developers. This is the most important things!
So, we are reassured that the company (otoy) is on our side and not abandon us.
Well done, otoy! Thank you!

About network...
Does it means that I can work on my Mac and render on a pc over the network?
I think so. Now, what I have to buy? A pc license of standalone?

Thank you

L.
Mac Pro 5.1 -16 GB- 2 x Titan Black 6GB - Titan Z - MacOS Yosemite 10.10.4
User avatar
lucioing
Licensed Customer
Licensed Customer
 
Posts: 229
Joined: Wed Feb 19, 2014 4:01 pm
Location: Rome - Italy
PreviousNext

Return to News & Announcements


Who is online

Users browsing this forum: No registered users and 28 guests

Tue Apr 23, 2024 7:05 am [ UTC ]