NEW: OTOY releases OctaneRender™ 1.5 and introduces .ORBX, a powerful new interchange file format

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OTOY releases OctaneRender™ 1.5 and introduces .ORBX, a powerful new interchange file format

Postby abreukers » Fri Mar 21, 2014 12:38 am

abreukers Fri Mar 21, 2014 12:38 am
.

OTOY releases OctaneRender™ 1.5 and introduces .ORBX, a
powerful new interchange file format supported across more than
a dozen 3D modeling applications


Designed in collaboration with Autodesk and Mozilla, new format houses comprehensive computer-
generated scene data at the subatomic level for perfect rendering across mediums


SAN FRANCISCO, Calif. – March 20, 2014 –
At the 2014 Game Developers Conference, cloud
graphics pioneer, OTOY Inc., today released the newest update to its acclaimed OctaneRender™
software, introducing new features and flexibility for artists and animators, and a powerful new
interchange file format called .ORBX. The .ORBX file format houses a comprehensive array of
computer-generated scene data, enabling the most precise renderings possible across 15 of the top
3D modeling applications. Version 1.5 of OctaneRender™ is now available as a standalone client and
via Octane Cloud Workstation with updated plugins for 3D applications rolling out shortly. The new
version features:

  • .ORBX, the most powerful 3D interchange file format available today – The new .ORBX file
    format improves considerably on traditional 3D formats such as .OBJ, .CAD, or .STL, going beyond
    storing simple geometry to include all aspects of a 3D scene, such as materials, properties,
    textures, lighting, transform hierarchies and cameras, all in a self-contained file format. Unlike the
    Alembic file format, .ORBX was designed in close collaboration with Autodesk and Mozilla to be a
    flexible container for a wide range of uses beyond computer graphics, including video, 3D printing,
    holography, design and engineering. The .ORBX format allows for incredible granularity, supporting
    the modeling of physical properties of a scene or object down to two hundredths of a nanometer,
    or a quarter of the size of a hydrogen atom. OctaneRender™ 1.5 and related plugins allow artists
    and animators to perfectly import and export extraordinarily complex 3D scenes in .ORBX format
    across 15 modeling programs, appearing in the same final render quality as the program they
    were originally created in. The flexibility of the .ORBX format has implications for media and
    entertainment companies who can now effectively use their computer-generated assets and IP
    across a variety of mediums, from feature film and television development, to video games, web
    sites, and toy production for example. The format is expected to be open sourced in the second
    half of this year.
  • New node system for easier management of complex scenes – The node system, an essential
    part of OctaneRender™’s scene management and user interface, has been rebuilt to allow simpler
    management and navigation of all elements in a scene, particularly as more intricate elements
    such as Alembic or .ORBX files are used with greater frequency. Users can now seamlessly and
    intuitively group and ungroup nodes, edit nodes, and nest and copy nodes, while benefitting from
    a cleaner, more compact user interface in OctaneRender™ 1.5.

    node_graph_1.png

    node_graph_2.png

    node_inspector_1.png

  • Alembic file support – Along with the .ORBX file format, OctaneRender™ 1.5 supports the
    importing of .ABC Alembic files.
  • Visibility groups – Users can now set visibility properties for objects, useful for creating fade-in
    and fade-out effects.

    object_properties.png

  • Time slider – In addition to being able to scrub through the camera animations of Alembic files,
    OctaneRender™ 1.5 now supports viewing animated geometry and camera data with camera
    motion blur.
  • Scriptable API – OctaneRender™ 1.5 gives users or third-party developers the ability to add
    functionality to the Standalone Edition, such as the creation of widgets, using a scriptable API
    based on Lua.

    lua.png
“The new version of OctaneRender introduces one of our most significant developments yet: the
.ORBX file format,” said Jules Urbach, Founder and CEO, OTOY. “.ORBX solves the longstanding
challenge of asset interoperability, not just among 3D graphics applications, but with a view to
expanded use across a wide range of mediums. It presents an incredible amount of scene detail and
complexity in a simple, self-contained, and versatile format, one that we feel will come to play an
increasingly important role in the modern 3D ecosystem.”

OctaneRender™ 1.5 is available now for 199 Euros or at no charge to paying users of previous
versions. It can be downloaded at http://render.otoy.com/shop/. For more information on
OctaneRender™ 1.5, visit http://render.otoy.com/features.php. For developer information on how
to support .ORBX files within your application, contact OTOY at [email protected].


About OTOY Inc.

OTOY Inc. is the definitive cloud graphics company, pioneering technology that is redefining content
creation and delivery for media and entertainment organizations around the world. OTOY’s Academy
Award®-winning technology is used by leading visual effects studios, artists, animators, designers,
architects, and engineers, providing unprecedented creative freedom, new levels of realism, and new
economies in content creation and distribution powered by the cloud. For more information, visit
http://www.otoy.com.


Additional Resources:

  • Get more information about OctaneRender™ on the OTOY website here.
  • Read more about OTOY’s advisory board here.
  • Follow OTOY on Facebook and Twitter.
  • Download the OTOY logo here.
  • Get more images rendered using OTOY software here.

.
i72630QM @ 2.00GHz | 6GB RAM | 2GB GeForce GT 540M | Win7 64bit
abreukers
OctaneRender Team
OctaneRender Team
 
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Joined: Thu Aug 18, 2011 12:28 am

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