Hello,
This is great news. I'm looking forward to testing this new update.
With these new features, plugins will they still useful?
We just have to export with alembic file, from C4D for exemple, right?
gabrielefx wrote:very good!
gabrielefx wrote:is it possible to set on-off visibility in reflections?
i see the car reflected on the floor but invisibile, is it possible to do the inverse?
pixelrush wrote:Hmmm yeah, objects need to be made invisible in reflections too, otherwise very good.
You can make objects completely invisible using their general visibility.suvakas wrote:Awesome!!!! Just awesome... thank you so much for this feature.
And when it's invisible for camera it doesn't generate alpha, right?
Suv
Thanks Suv, invisible objects shouldn't generate alpha.bepeg4d wrote:great, well done, thanks for sharing, Sam
ciao beppe
Thanks Beppeashurao wrote:Hello,
This is great news. I'm looking forward to testing this new update.
With these new features, plugins will they still useful?
We just have to export with alembic file, from C4D for exemple, right?
Andygraph3D wrote:ok hdr + sun but .. the hdr + sun work on all scene but if i dont want the cast shadow only one object ?
Sighman wrote:Andygraph3D wrote:ok hdr + sun but .. the hdr + sun work on all scene but if i dont want the cast shadow only one object ?
According to the initial post, the object that you don't want to have a shadow for must have its own 'object' ID. I don't know how object IDs are assigned but this will need to be a function of the OBJ exporter or plugin.
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