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New OTOY category on the Live DB

PostPosted: Thu Oct 10, 2013 12:54 am
by RayTracey
Hi all,

if you're an avid user of the LiveDB you've certainly noticed that we have recently added a new "OTOY" category. It contains a new bundle of materials and textures created by Zargon (Geoff Holman), one of the artists at OTOY. You can freely use these materials in your OctaneRender projects and we plan to grow the texture library and add more materials soon.

Cheers!

the OTOY NZ team

Re: New OTOY category on the Live DB

PostPosted: Thu Oct 10, 2013 10:30 am
by mbetke
How can I contribute materials? Is there an upload button?

Re: New OTOY category on the Live DB

PostPosted: Thu Oct 10, 2013 10:41 am
by resmas
Thanks for that.
They look really great. ;)

cheers
resmas

Re: New OTOY category on the Live DB

PostPosted: Thu Oct 10, 2013 2:51 pm
by ch0pper
is this for stand a lone version.

or will this work on poser plugin version as well

Re: New OTOY category on the Live DB

PostPosted: Thu Oct 10, 2013 4:37 pm
by tonycho
Thanks Otoy, thanks zargon

it already on the 3dsmax plugins

I think it's great material you make

Re: New OTOY category on the Live DB

PostPosted: Mon Oct 14, 2013 1:43 pm
by AndreaMannori
This is very appreciated, we hope the livedb will grow up fast & robust!

Re: New OTOY category on the Live DB

PostPosted: Mon Oct 14, 2013 9:44 pm
by FooZe
mbetke wrote:How can I contribute materials? Is there an upload button?


Hi Mbetke,

Anyone can upload material, texture and emission macros to the LiveDB using the standalone.
But please do not upload to the OTOY category branch.

Thanks
Chris.

Re: New OTOY category on the Live DB

PostPosted: Mon Oct 14, 2013 11:08 pm
by JNDesign
How can I access this section from my Revit plugin?

Re: New OTOY category on the Live DB

PostPosted: Tue Oct 15, 2013 7:56 am
by matej
A special pro category it's a good start, but LiveDB needs some organizational rethinking:

1.) Nobody should be able to directly save to OTOY "pro" category.

2.) User materials that pass a proper quality check by OTOY, should be eventually transferred to OTOY cat.

3.) The user categories should be cleaned up, they contain outdated materials created with old versions of Octane, or duplicates with just a difference in color or some other param. that should actually be exposed through input pins.

4.) Users should be able to edit / update / overwrite their materials (there was some talk about an online interface for this in old RS times)

5.) Users could maybe earn "brownie points" for uploading properly formatted materials, that pass the pro category check. (A material should have at least input pins for texture scale & color influence, and set up under neutral tone-mapping with a default setting for textures gamma. Speed optimizations & image texture size should also be considered.)

Hopefully the next Octane version will bring new possibilities for a better "black box" concept of material creation (a math node would come in handy - something to control several parameters with just one input value). An input pin parameter pre-set list (ie. a list that would contain parameter pre-sets for the given input pins of a material macro) would also greatly help in usability of the materials & lower duplication.

Re: New OTOY category on the Live DB

PostPosted: Tue Oct 15, 2013 11:42 pm
by Goldorak
Hi Matej - these are all good points. We're definitely aiming in this direction with the addition of the OTOY materials. Curating user generated materials (and more) is a logical next step.