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The OctaneBench competition

PostPosted: Wed Aug 28, 2013 3:41 am
by RayTracey
Hi all,

OctaneRender is currently being used as a benchmark by major hardware review websites to evaluate the CUDA performance of new GPUs (see for example the GeForce GTX 780 reviews using OctaneRender by Tom's Hardware and BOXX Technologies).

In a few weeks time we will launch a newly developed benchmarking tool called OctaneBench, which will allow you to compare the path tracing performance of OctaneRender on different CUDA enabled GPUs in a much easier and more standardized way.

We hope that OctaneBench will become the de facto benchmark for hardware review websites, exposing OctaneRender to a much wider audience. To this end, we decided to start a new competition in which we are looking for a visually amazing benchmark scene from the Octane user community.

The winner will be rewarded with a GeForce GTX 780 and eternal fame by having his or her scene being used and displayed on major hardware websites all over the world (that's what we hope at least). On top of that, we will throw in a free license of a fully integrated OctaneRender plug-in for the host app of your choice.


COMPETITION RULES

  • the competition starts today and ends on October 1, 2013 at midnight CET
  • the theme is free to choose
  • the total zipped file size of the scene (geometry and textures) must fit in under 60 MB
  • both the 3D models and textures used in the scene should be free from copyright
  • the scene should converge to a reasonably noise free image at 1000x600 resolution in under a minute with the path tracing kernel on a GTX 580/680 level GPU (~ 30 seconds on GTX Titan)
  • you can include your credentials in the scene (in a non-obtrusive way)

The winner of the competition will be announced on 8 October 2013. Depending on the number and quality of the entries, we will choose one or more scenes that will be bundled with OctaneBench.

To keep everything nice and centralized, please create a topic for your entry in this forum:
viewforum.php?f=62

To avoid a sudden influx of scenes at the last day of the competition, we will favour scenes of which we have seen WIPs in that forum.

UPDATE (30 Sept): Please email your final scene to [email protected] or if the scene is too large send it via PM to me. Thanks!

Happy modelling and texturing,

the OctaneRender team

Re: NEW : The OctaneBench competition

PostPosted: Fri Aug 30, 2013 6:14 am
by Elvissuperstar007
excavations
12-13 sec 580 GTX PMC 16
scene will be updated

Re: NEW : The OctaneBench competition

PostPosted: Sat Aug 31, 2013 1:40 pm
by nuno1980
Is GeForce GTX Titan not available for winner?

Re: NEW : The OctaneBench competition

PostPosted: Sat Aug 31, 2013 3:09 pm
by PeterLux
Hi Raytracy,

I've got a question concerning this competition:
What exactly shall be uploaded here in the forum to take part in the competition? Do you want a file from the specific software we're working with (in my case it would be a *.blend) or do we have to export an *.obj or something like that.
An other idea was to deliver a combination of an *.obj and an *.ocs + the textures as *.jpg...

So, what do you want in the zip?

Greetz and good luck to evryone :-)

Re: NEW : The OctaneBench competition

PostPosted: Sun Sep 01, 2013 7:34 am
by stratified
Preferably it should be a fully set up Octane project (*.ocs, textures and obj files in the zip).

cheers,
Thomas

Re: NEW : The OctaneBench competition

PostPosted: Mon Sep 02, 2013 3:03 pm
by ptifafa61
My WIP DAY 1 & 2

Concept.jpg
Concept


0902_Holiday Star_WIP_SANS TEXTURE copie.jpg
WIP LIGHTING


0902_Holiday Star copie.jpg
WIP TEXTURING


Fabien Collet
http://www.fabiencollet.com

Re: NEW : The OctaneBench competition

PostPosted: Mon Sep 02, 2013 9:27 pm
by RayTracey
Cool. Could almost be an OctaneRender logo shaped starfish.

Re: NEW : The OctaneBench competition

PostPosted: Mon Sep 02, 2013 9:38 pm
by NemesisCGI
Elvissuperstar007 wrote:excavations
12-13 sec 580 GTX PMC 16
scene will be updated

Wow nice work.

To the Admin:
Just a thought, would it be best to have scenes that take over 30mins to render? It would make for better bench mark data.

Re: NEW : The OctaneBench competition

PostPosted: Mon Sep 02, 2013 9:46 pm
by RayTracey
NemesisCGI wrote:Just a thought, would it be best to have scenes that take over 30mins to render? It would make for better bench mark data.

The benchmark should be quick and simple as it is targeted to GPU hardware reviewers and these people can't afford to spend half an hour on one benchmark. It would be as cool as watching paint dry. So the quicker the scene converges, the better (but it's also not interesting if the image converges almost instantaneously, so you have to find a middleground).

Re: NEW : The OctaneBench competition

PostPosted: Tue Sep 03, 2013 7:15 am
by gabrielefx
60 seconds with pt and one gtx580???

Cinebench has a more complex scene and Arion had a similar scene with a bike

In 60 seconds you can render a simple model and with few materials.

regards