OctaneRender for Blender released!

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Re: NEW : OctaneRender for Blender beta released!

Postby Aenima » Fri Aug 16, 2013 7:54 am

Aenima Fri Aug 16, 2013 7:54 am
JimStar can estimate how far is Mac version coming. I bought the plugin and test on Win but most of my usual tools runs on Mac. Thanks.
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Re: NEW : OctaneRender for Blender beta released!

Postby JimStar » Fri Aug 16, 2013 8:08 am

JimStar Fri Aug 16, 2013 8:08 am
Aenima wrote:JimStar can estimate how far is Mac version coming. I bought the plugin and test on Win but most of my usual tools runs on Mac. Thanks.

Sorry, I can't estimate it. So far I'm working on this version...
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Re: NEW : OctaneRender for Blender beta released!

Postby dono » Fri Aug 16, 2013 9:12 am

dono Fri Aug 16, 2013 9:12 am
Hello,

With each new version of blender, we will pay for it ? What is expected by OTOY?
I don't want to pay for an update of blender, opensource and free...

Thanks.
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Re: NEW : OctaneRender for Blender beta released!

Postby necko77 » Fri Aug 16, 2013 9:58 am

necko77 Fri Aug 16, 2013 9:58 am
"The plugin will require the user to have a valid OctaneRender™ Standalone version installed and activated."



Can anyone explain to me rationally why is necessary to have standalone version to be able to use plugin ??? Are those two connected ? Why is this ?

thx
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Re: NEW : OctaneRender for Blender beta released!

Postby JimStar » Fri Aug 16, 2013 9:58 am

JimStar Fri Aug 16, 2013 9:58 am
dono wrote:Hello,

With each new version of blender, we will pay for it ? What is expected by OTOY?
I don't want to pay for an update of blender, opensource and free...

Thanks.

No, you will not need to pay after new Blender versions.;)
Don't worry about it.
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Re: NEW : OctaneRender for Blender beta released!

Postby Alain » Fri Aug 16, 2013 1:20 pm

Alain Fri Aug 16, 2013 1:20 pm
JimStar wrote:But be careful opening Octane scene (having Octane nodes) in plain version of Blender: you may lose some nodes info after saving the scene there. E.g. you may lose the filepath in image textures.
I'm still searching the ways to workaraund this not changing the Blender's core code too much..


Thanks for that information. That may explain why I cannot just switch the Textures of a Cycles Scene in the Image Texture Node of Octane. I always have to completely reimport the Texturefile into Blender to make it work.

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Re: NEW : OctaneRender for Blender beta released!

Postby mash » Fri Aug 16, 2013 4:02 pm

mash Fri Aug 16, 2013 4:02 pm
Remarkable software, good job! Thanks to JS, Otoy team and rest of beta-testers!
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Re: NEW : OctaneRender for Blender beta released!

Postby steveps3 » Fri Aug 16, 2013 4:57 pm

steveps3 Fri Aug 16, 2013 4:57 pm
Has the Octane Properties section disappeared from the Object Data panel? Or did you come up with a better solution to the mesh type?? It is taking an age to export 5000 scatter objects because I can't make then scatter type objects.
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Re: NEW : OctaneRender for Blender beta released!

Postby Inciner » Fri Aug 16, 2013 6:00 pm

Inciner Fri Aug 16, 2013 6:00 pm
kavorka wrote:Did anyone let the guys over at blender.org know so it goes in the news feed?


I've sent them a message too =)
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Re: NEW : OctaneRender for Blender beta released!

Postby jarusm » Fri Aug 16, 2013 6:40 pm

jarusm Fri Aug 16, 2013 6:40 pm
Hi there,
I want version for linux!, please! :oops:
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