OctaneRender™ for Cinema 4D released

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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby aoktar » Wed May 08, 2013 4:39 am

aoktar Wed May 08, 2013 4:39 am
buzby wrote:
aoktar wrote:
buzby wrote:FYI I am getting a consistent crash in C4D when using LiveDB downloading Chromed steel 1 554, and Black paint, and more. Anyone else reporting this? Seems like it will be better to use Octane library for now?


LiveDB is still not completed. Has a few missing nodes so they can cause crashes
New video to show New geometry update functionality and some others. This mode is getting far better now, but still has a minor update issues.
I hope will be much better until released



Wow! I think yours is better than what I have seen in the 3DS Max version. What a great thing for C4D users!


Thanks buzby. I'm implementing a object tag for interactivy. All mesh updates take so long time. With a Tag you can choose immediately needed objects for realtime updates.
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby Jaybee » Wed May 08, 2013 10:01 am

Jaybee Wed May 08, 2013 10:01 am
aoktar wrote:New version of material lib with thumbnails and a ss from support of content browser previews

http://www.aoktar.com/software/c4dOctan ... matlib.rar


Fantastic! Thank you :)

BTW, one question. before I uninstall 0.3.4 (which is stable) and give 0.4.2 a test, will it work with R13? I only ask because it says "R14" on the download link.
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby aoktar » Wed May 08, 2013 11:32 pm

aoktar Wed May 08, 2013 11:32 pm
Jaybee wrote:
aoktar wrote:New version of material lib with thumbnails and a ss from support of content browser previews

http://www.aoktar.com/software/c4dOctan ... matlib.rar


Fantastic! Thank you :)

BTW, one question. before I uninstall 0.3.4 (which is stable) and give 0.4.2 a test, will it work with R13? I only ask because it says "R14" on the download link.


0.4x series are for R14. Most stable is still 0.3.4 because these are in wip.
Next release has thumb support, but mix materials still has problem.
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby lehmannudo » Thu May 09, 2013 4:09 am

lehmannudo Thu May 09, 2013 4:09 am
"0.4x series are for R14. Most stable is still 0.3.4 because these are in wip.
Next release has thumb support, but mix materials still has problem."

Hello, were I can download the version 0.4x ?

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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby aoktar » Thu May 09, 2013 2:17 pm

aoktar Thu May 09, 2013 2:17 pm
lehmannudo wrote:"0.4x series are for R14. Most stable is still 0.3.4 because these are in wip.
Next release has thumb support, but mix materials still has problem."

Hello, were I can download the version 0.4x ?

Udo


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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby TonyBoy » Thu May 09, 2013 3:43 pm

TonyBoy Thu May 09, 2013 3:43 pm
How will I know when next build (4.2?) is available for download? I'm anxious to get access to the material DB and geometry updating.
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby aoktar » Thu May 09, 2013 4:28 pm

aoktar Thu May 09, 2013 4:28 pm
TonyBoy wrote:How will I know when next build (4.2?) is available for download? I'm anxious to get access to the material DB and geometry updating.

I'll publish in Cinema4d forum. For livedb you can use actual version 0.4.4
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby lehmannudo » Thu May 09, 2013 5:17 pm

lehmannudo Thu May 09, 2013 5:17 pm
@aokta, thank you very much - now multipass rendering is possible, great - for composits essential. Even though your MP solution is tricky you combine AR with Octane in one step - it is OK but in the future I would like use the original MP-Octane passes. But you make a great job my absolut respect.

Best regards, Udo
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby aoktar » Thu May 09, 2013 6:24 pm

aoktar Thu May 09, 2013 6:24 pm
lehmannudo wrote:@aokta, thank you very much - now multipass rendering is possible, great - for composits essential. Even though your MP solution is tricky you combine AR with Octane in one step - it is OK but in the future I would like use the original MP-Octane passes. But you make a great job my absolut respect.

Best regards, Udo

Thanks lehmannudo,
My Development version (>0.4.7) is support octane passes with combination of standart passes actually. Integration will improve future
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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Postby lassinger » Sat May 11, 2013 12:00 pm

lassinger Sat May 11, 2013 12:00 pm
its nice to read all the process here... but:

WHAT S WITH THE MAC VERSION!!!!???
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