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Re: NEW : Announcing Octane Render Cloud Edition

PostPosted: Tue Jul 09, 2013 4:04 am
by Daniel
designe wrote:cool!

can you give us a timeframe for the Revit plug in launch?

This thread's probably not the best place to ask/look.

face_off wrote:The Revit plugin now has geometry proxies and instancing implemented. I'm just finishing up the manual now. So not far off a release.

viewtopic.php?f=7&t=28935&start=40

Re: NEW : Announcing Octane Render Cloud Edition

PostPosted: Sun Jul 14, 2013 7:51 pm
by emihich
Goldorak wrote:Right now we're testing with a limited group of users in Southern California. We're planning to broaden the beta to cover all US users in about 6-8 weeks, EU by the end of the year, with pricing still along the lines we announced before. There will be a more formal announcement at SIGGRAPH this month, coinciding with some new Octane features that we've been waiting on before pushing the cloud service out widely.


Thanks for the info, I am sure many of us are thanking all the same ,right now.
Please send me the link where the"old or new" pricing mentioned is discussed , missed that.
unless it is this one : $1/GPU hour, with 4-128 GPUs
Will the plugins , like the Max one be covered ?
In the vídeo demo it is, Hope everything runs smoothly.

Re: NEW : Announcing Octane Render Cloud Edition

PostPosted: Mon Jul 22, 2013 5:21 pm
by Reality4
Goldorak wrote:There will be a more formal announcement at SIGGRAPH this month, coinciding with some new Octane features that we've been waiting on before pushing the cloud service out widely.


I really hope those features will be displacement/tessellation and full motion blur, which make Octane currently unusable for most (of my) animations.

Re: NEW : Announcing Octane Render Cloud Edition

PostPosted: Wed Jul 24, 2013 3:53 am
by p3taoctane
Siggraph time... any announcement. Are you at the show? Will drop by tomorrow and here it first hand.
No OTOY booth though... where are you guys located?

Peter

Re: NEW : Announcing Octane Render Cloud Edition

PostPosted: Wed Jul 24, 2013 12:09 pm
by kavorka
I believe there time at siggraph is today

Re: NEW : Announcing Octane Render Cloud Edition

PostPosted: Wed Jul 24, 2013 12:51 pm
by p3taoctane
Thanks do you know if they are at a booth or just announcing stuff?

Re: NEW : Announcing Octane Render Cloud Edition

PostPosted: Wed Jul 24, 2013 3:30 pm
by MOSFET
p3taoctane wrote:Thanks do you know if they are at a booth or just announcing stuff?

Around 3:20pm today, Jules Urbach (Otoy's CEO) will be giving a 30 min presentation at booth 803. This is in reference to Brigade, though there is a chance that something will be said regarding Octane:

In conjunction with this announcement, OTOY Inc.’s Founder and CEO Jules Urbach will be hosting a thirty minute presentation at SIGGRAPH 2013 in Anaheim, California. Reporters and attendees are invited to attend, the presentation called “The Convergence of Cinema and Games: From Performance Capture to Final Render,” on Wednesday, July 24th at 3:20 pm at the Anaheim Convention Center, in the NVIDIA Visual Computing Theater, Booth #803.

http://www.gamasutra.com/view/pressrele ... H_2013.php

Re: NEW : Announcing Octane Render Cloud Edition

PostPosted: Wed Jul 24, 2013 4:21 pm
by Goldorak
Yes - there will be news on upcoming Octane features (and more) at the SIGGRAPH presentation :)

Re: NEW : Announcing Octane Render Cloud Edition

PostPosted: Wed Jul 24, 2013 7:06 pm
by MOSFET
A live stream of the presentation may be viewed here @ 3:20 PST:

http://www.nvidia.com/object/siggraph2013-theater.html

The archive of older presentations take a day to be posted on the same page.

Re: NEW : Announcing Octane Render Cloud Edition

PostPosted: Wed Jul 24, 2013 8:17 pm
by pixelrush
I suppose its a matter of funding but Octane could get a little more publicity I think.
If you look over the list of presentations plenty of references to other products but I don't think Octane is mentioned by name anywhere...
If Autodesk are sort of at the back of Otoy they could do more to wave the marketing flag surely. :roll: