gordonrobb wrote:OK, just given up using the plugin as a renderer for quick, but good looking, test renders. The fact that it pre-processes before every frame is a nightmare. it was taking about 4 times the render time to preprocess. Why is this, and is there a setting I can use to make it not happen?
How complex is your scene and what time plugin need for pre-processing? ... next release is going to have multitherad pre-processing who is a lot faster if you have objects with a lot of polygons.